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Simple, EventEmitter API for WebSockets

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features

This package is used by WebTorrent.

install

npm install simple-websocket

This package works in the browser with browserify. If you do not use a bundler, you can use the simplewebsocket.min.js standalone script directly in a <script> tag. This exports a SimpleWebsocket constructor on window. Wherever you see Socket in the examples below, substitute that with SimpleWebsocket.

real-world applications that use simple-websocket

usage

var Socket = require('simple-websocket')

var socket = new Socket('wss://echo.websocket.org')
socket.on('connect', function () {
  // socket is connected!
  socket.send('sup!')
})

socket.on('data', function (data) {
  console.log('got message: ' + data)
})

api

socket = new Socket(url)

Create a new WebSocket connection to the server at url. This usage is a shorthand for socket = new Socket({ url: url })

socket = new Socket(opts)

If opts.url is specified as a string, then a WebSocket connection will be created to the server at opts.url.

If opts.socket is specified as an instance of a raw WebSocket object, then the given WebSocket object will be used and one will not be automatically be created internally. (This is for advanced users.)

Other properties on opts will be passed through to the underlying superclass, stream.Duplex.

socket.send(data)

Send text/binary data to the WebSocket server. data can be any of several types: String, Buffer (see buffer), TypedArrayView (Uint8Array, etc.), ArrayBuffer, or Blob (in browsers that support it).

Note: If this method is called before the socket.on('connect') event has fired, then data will be buffered.

socket.destroy([err])

Destroy and cleanup this websocket connection.

If the optional err parameter is passed, then it will be emitted as an 'error' event on the stream.

Socket.WEBSOCKET_SUPPORT

Detect WebSocket support in the javascript environment.

var Socket = require('simple-websocket')

if (Socket.WEBSOCKET_SUPPORT) {
  // websocket support!
} else {
  // fallback
}

events

socket.on('connect', function () {})

Fired when the websocket connection is ready to use.

socket.on('data', function (data) {})

Received a message from the websocket server.

data will be either a String or a Buffer/Uint8Array (see buffer). JSON strings will be parsed and the resulting Object emitted.

socket.on('close', function () {})

Called when the websocket connection has closed.

socket.on('error', function (err) {})

err is an Error object.

Fired when a fatal error occurs.

server

The server implementation is basically ws but the 'connection' event provides sockets that are instances of simple-websocket, i.e. they are duplex streams.

var Server = require('simple-websocket/server')

var server = new Server({ port: port }) // see `ws` docs for other options

server.on('connection', function (socket) {
  socket.write('pong')
  socket.on('data', function (data) {})
  socket.on('close', function () {})
  socket.on('error', function (err) {})
})

server.close()

license

MIT. Copyright (c) Feross Aboukhadijeh.