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Monolights 2D deferred lights

Implementation of a 2D deferred lights engine for Monogame. Inspired on the effect as used in the games Full Bore (Whole Hog Games), Hive Jump(Graphite Lab). Also see Sprite Lamp (Snake Hill Games) for a related tool.

The example application

The running sample application should look like this:

Example screenshot

Run the application and use the following keys to toggle basic settings: