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html2svg

Convert HTML and <canvas> to vector (SVG, PDF) or bitmap (PNG, JPEG, WebP) images using Chromium. Read the blog post.

Usage

# Export to SVG
$ docker run fathyb/html2svg https://google.com > google.svg
$ docker run fathyb/html2svg https://google.com --format svg > google.svg
# Export to PDF
$ docker run fathyb/html2svg https://google.com --format pdf > google.pdf
# Export to PNG
$ docker run fathyb/html2svg https://google.com --format png > google.png
# Display help
$ docker run fathyb/html2svg --help
Usage: html2svg [options] [command] <url>

Arguments:
  url                    URL to the web page to render

Options:
  -f, --full             capture the entire page
  -W, --wait <seconds>   set the amount of seconds to wait between the page loaded event and taking the screenshot (default: 1)
  -w, --width <width>    set the viewport width in pixels (default: 1920)
  -h, --height <height>  set the viewport height in pixels (default: 1080)
  -f, --format <format>  set the output format, should one of these values: svg, pdf, png, jpg, webp (default: "svg")
  --help                 display help for command

Commands:
  serve [options]

Server

An HTTP server is also provided, all CLI options are supported:

# Start a server on port 8080
$ docker run -p 8080:8080 fathyb/html2svg serve
# Export to SVG
$ curl -d http://google.fr http://localhost:8080 > google.svg
$ curl -d '{"url": "http://google.fr", "format": "svg"}' http://localhost:8080 > google.svg
# Export to PDF
$ curl -d '{"url": "http://google.fr", "format": "pdf"}' http://localhost:8080 > google.pdf
# Export to PNG
$ curl -d '{"url": "http://google.fr", "format": "png"}' http://localhost:8080 > google.png
# Display help
$ docker run fathyb/html2svg serve --help
Usage: html2svg serve [options]

Options:
  -H, --host <hostname>  set the hostname to listen on (default: "localhost")
  -p, --port <hostname>  set the port to listen on (default: 8080)
  -u, --unix <path>      set the unix socket to listen on
  -h, --help             display help for command

Development

Building Chromium is only officially supported on AMD64. If you'd like to target ARM64, cross-compile from AMD64 instead.

Local

You'll need to install all tools required to build Chromium: https://www.chromium.org/developers/how-tos/get-the-code/

If you're running Linux, you can use the Docker build instructions to generate binaries.

  1. Fetch dependencies:
    $ yarn
    
  2. Clone Electron.js and Chromium using gclient:
    $ yarn gclient
    
  3. Configure the build system using gn using one of these commands:
    # for local developement
    $ yarn gn testing
    # or for releasing
    $ yarn gn release
    # add --ide=xcode if you'd like to generate an Xcode project on macOS
    $ yarn gn release --ide=xcode
    
  4. Build using ninja using one of these commands:
    # make a testing build
    $ yarn ninja testing
    # make a release build
    $ yarn ninja release
    

Docker

We use docker run instead of Dockerfile for building Chromium to support incremental building.

# Create the build environment
$ docker build . --build-arg "WORKDIR=$(pwd)" --target build-env --tag html2svg-build-env
# Clone the Chromium/Electron code
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env scripts/gclient.sh --revision "src/electron@cb22573c3e76e09df9fbad36dc372080c04d349e"
# Apply html2svg patches
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env scripts/patch.sh
# Install build dependencies
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env electron/src/build/install-build-deps.sh

Now you'll have to build binaries, steps differs depending on the platform you'd like to target:

Finally, build the Docker image:

docker build .