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Pancake

Release Build

Pancake is the basis for all libGDX games developed by eskalon.

Technical

Pancake uses the following libraries and frameworks :

Content

A selection of what Pancake offers:

<u>core</u>

{
   name: "best_playlist_ever",
   shuffle: true,
   repeat: true,
   music: [
        [
           "My favourite song",
           "my_favourite_song.mp3"
        ],
     ]
 }

lwjgl3

g3d

Collaboration

A list of all of our current contributors and the used external assets can be found in CONTRIBUTORS.md.