Home

Awesome

Undo/redo in any Elm app

Add undo/redo to any Elm app with just a few lines of code!

Trying to add undo/redo in JS can be a nightmare. If anything gets mutated in an unexpected way, your history can get corrupted. Elm is built from the ground up around efficient, immutable data structures. That means adding support for undo/redo is a matter of remembering the state of your app at certain times. Since there is no mutation, there is no risk of things getting corrupted. Given immutability lets you do structural sharing within data structures, it also means these snapshots can be quite compact!

How it works

The library is centered around a single data structure, the UndoList.

type alias UndoList state =
    { past: List state
    , present: state
    , future: List state
    }

An UndoList contains a list of past states, a present state, and a list of future states. By keeping track of the past, present, and future states, undo and redo become just a matter of sliding the present around a bit.

Example

Initial counter app

We will start with a very simple counter application. There is a button, and when it is clicked, a counter is incremented.

-- BEFORE
import Html exposing (div, button, text)
import Html.Events exposing (onClick)
import Html.App as Html

main =
    Html.beginnerProgram
        { model = 0
        , view = view
        , update = update
        }

type alias Model = Int

type Msg = Increment

update : Msg -> Model -> Model
update msg model =
    case msg of
        Increment ->
            model + 1

view : Model -> Html Msg
view model =
    div
        []
        [ button
            [ onClick Increment ]
            [ text "Increment" ]
        , div
            []
            [ text (toString model) ]
        ]

Adding undo

Suppose that further down the line we decide it would be nice to have an undo button.

The next code block is the same program updated to use the UndoList module to add this functionality. It is in one big block because it is mostly the same as the original, and we will go into the differences afterwards.

-- AFTER
import Html exposing (div, button, text)
import Html.Events exposing (onClick)
import Html.App as Html
import UndoList exposing (UndoList)

main =
    Html.beginnerProgram
        { model = UndoList.fresh 0
        , view = view
        , update = update
        }

type alias Model
    = UndoList Int

type Msg
    = Increment
    | Undo

update : Msg -> Model -> Model
update msg model =
    case msg of
        Increment ->
            UndoList.new (model.present + 1) model

        Undo ->
            UndoList.undo model

view : Model -> Html Msg
view model =
    div
        []
        [ button
            [ onClick Increment ]
            [ text "Increment" ]
        , button
            [ onClick Undo ]
            [ text "Undo" ]
        , div
            []
            [ text (toString model) ]
        ]

Here are the differences:

Adding redo functionality is quite the same. You can find by yourself as an exercise, or look at the counter example.

Usage with commands

When you use Html.App.program instead of Html.App.beginnerProgram as above, you can use commands in your update function.

Look at the counter with cats example which loads a GIF image whenever you increment the counter, with undo/redo even with asynchronous operations.

More Details

This API is designed to work really nicely with The Elm Architecture.

It has a lot more cool stuff, so read the docs.