Awesome
Watcher
Quick Start
<details> <summary>C++</summary>#include "wtr/watcher.hpp"
#include <iostream>
#include <string>
using namespace std;
using namespace wtr;
// The event type, and every field within it, has
// string conversions and stream operators. All
// kinds of strings -- Narrow, wide and weird ones.
// If we don't want particular formatting, we can
// json-serialize and show the event like this:
// some_stream << event
// Here, we'll apply our own formatting.
auto show(event e) {
cout << to<string>(e.effect_type) + ' '
+ to<string>(e.path_type) + ' '
+ to<string>(e.path_name)
+ (e.associated ? " -> " + to<string>(e.associated->path_name) : "")
<< endl;
}
auto main() -> int {
// Watch the current directory asynchronously,
// calling the provided function on each event.
auto watcher = watch(".", show);
// Do some work. (We'll just wait for a newline.)
getchar();
// The watcher would close itself around here,
// though we can check and close it ourselves.
return watcher.close() ? 0 : 1;
}
# Sigh
PLATFORM_EXTRAS=$(test "$(uname)" = Darwin && echo '-isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -framework CoreFoundation -framework CoreServices')
# Build
eval c++ -std=c++17 -Iinclude src/wtr/tiny_watcher/main.cpp -o watcher $PLATFORM_EXTRAS
# Run
./watcher
</details>
<details>
<summary>C</summary>
#include "wtr/watcher-c.h"
#include <stdio.h>
void callback(struct wtr_watcher_event event, void* _ctx) {
printf(
"path name: %s, effect type: %d path type: %d, effect time: %lld, associated path name: %s\n",
event.path_name,
event.effect_type,
event.path_type,
event.effect_time,
event.associated_path_name ? event.associated_path_name : ""
);
}
int main() {
void* watcher = wtr_watcher_open(".", callback, NULL);
getchar();
return ! wtr_watcher_close(watcher);
}
</details>
<details>
<summary>Python</summary>
pip install wtr-watcher
from watcher import Watch
with Watch(".", print):
input()
</details>
<details>
<summary>Rust</summary>
cargo add wtr-watcher tokio futures
use futures::StreamExt;
use wtr_watcher::Watch;
#[tokio::main(flavor = "current_thread")]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let show = |e| async move { println!("{e:?}") };
let events = Watch::try_new(".")?;
events.for_each(show).await;
Ok(())
}
</details>
<details>
<summary>Node.js</summary>
import * as watcher from 'watcher';
var w = watcher.watch('.', (event) => {
console.log(event);
});
process.stdin.on('data', () => {
w.close();
process.exit();
});
</details>
The output of each above will be something this, depending on the format:
modify file /home/e-dant/dev/watcher/.git/refs/heads/next.lock
rename file /home/e-dant/dev/watcher/.git/refs/heads/next.lock -> /home/e-dant/dev/watcher/.git/refs/heads/next
create file /home/e-dant/dev/watcher/.git/HEAD.lock
Enjoy!
Tell Me More
A filesystem event watcher which is
- Friendly
I try to keep the 1579 lines that make up the runtime of Watcher relatively simple and the API practical:
auto w = watch(path, [](event ev) { cout << ev; });
wtr.watcher ~
- Modular
Watcher may be used as a library, a program, or both. If you aren't looking to create something with the library, no worries. Just use ours and you've got yourself a filesystem watcher which prints filesystem events as JSON. Neat. Here's how:
# The main branch is the (latest) release branch.
git clone https://github.com/e-dant/watcher.git && cd watcher
# Via Nix
nix run | grep -oE 'cmake-is-tough'
# With the build script
tool/build --no-build-test --no-run && cd out/this/Release # Build the release version for the host platform.
./wtr.watcher | grep -oE 'needle-in-a-haystack/.+"' # Use it, pipe it, whatever. (This is an .exe on Windows.)
- Efficient
You can watch an entire filesystem with this project. In almost all cases, we use a near-zero amount of resources and make efficient use of the cache. We regularly test that the overhead of detecting and sending an event to the user is an order of magnitude less than the filesystem operations being measured.
- Well Tested
We run this project through unit tests against all available sanitiziers. This code tries hard to be thread, memory, bounds, type and resource-safe. What we lack from the language, we try to make up for with testing. For some practical definition of safety, this project probably fits.
- Dependency Minimal
Watcher depends on the C++ Standard Library. For efficiency, we leverage the OS when possible on Linux, Darwin and Windows. For testing and debugging, we use Snitch and Sanitizers.
- Portable
Watcher is runnable almost anywhere. The only requirement is a filesystem.
Usage
Project Content
The important pieces are the (header-only) library and the (optional) CLI program.
- C++ Header-Only Library:
include/wtr/watcher.hpp
. Include this to use Watcher in your C++ project. Copying this into your project, and including it as#include "wtr/watcher.hpp"
(or similar) is sufficient to get up and running in this language. Some extra documentation and high-level library internals can be found in the event and watch headers. - C Library:
watcher-c
. Build this to use Watcher from C or through an FFI in other languages. - Full CLI Program:
src/wtr/watcher/main.cpp
. Build this to use Watcher from the command line. The output is an exhaustive JSON stream. - Minimal CLI Program:
src/wtr/tiny_watcher/main.cpp
. A very minimal, more human-readable, CLI program. The source for this is almost identical to the example usage for C++.
A directory tree is in the notes below.
The Library
The two fundamental building blocks here are:
- The
watch
function or class (depending on the language) - The
event
object (or similarly named, again depending on the language)
watch
takes a path, which is a string-like thing, and a
callback, with is a function-like thing. For example, passing
watch
a character array and a closure would work well in C++.
Examples for a variety of languages can be found in the Quick Start. The API is relatively consistent across languages.
The watcher will happily continue watching until you stop it or it hits an unrecoverable error.
The event
object is used to pass information about
filesystem events to the callback given (by you) to watch
.
The event
object will contain:
path_name
, which is an absolute path to the event.path_type
, the type of path. One of:dir
file
hard_link
sym_link
watcher
other
effect_type
, "what happened". One of:rename
modify
create
destroy
owner
other
effect_time
, the time of the event in nanoseconds since epoch.associated
(an event, C++) orassociated_path_name
(all other implementations, a single path name):- For the C++ implementation, this is a recursive structure. Another event, associated with "this" one, is stored here. The only events stored here, currently, are the renamed-to part of rename events.
- For all other implementations, this field represents the path name of an associated event.
- The implementation in C++, a recursive structure, was chosen to future-proof the library in the event that we need to support other associated events.
(Note that, for JavaScript, we use the camel-case, to be consistent with that language's ecosystem.)
State Changes and Special Events
The watcher
type is special.
Events with this type will include messages from the watcher. You may recieve error messages or important status updates.
This format was chosen to support asynchronous messages from the watcher in a generic, portable format.
Two of the most important "watcher" events are the initial "live" event and the final "die" event.
The message appears prepended to the watched base path.
For example, after opening a watcher at /a/path
, you may receive these
messages from the watcher:
s/self/live@/a/path
e/self/die@/a/path
The messages always begin with either an s
, indicating a
successful operation, a w
, indicating a non-fatal warning,
or an e
, indicating a fatal error.
Importantly, closing the watcher will always produce an error if
- The
self/live
message has not yet been sent; or, in other words, if the watcher has not fully started. In this case, the watcher will immediately close after fully opening and report an error in all calls to close. - Any repeated calls to close the watcher. In other words, it is considered an error to close a watcher which has already been closed, or which does not exist. For the C API, this is also true for passing a null object to close.
The last event will always be a destroy
event from the watcher.
You can parse it like this, for some event ev
:
ev.path_type == path_type::watcher && ev.effect_type == effect_type::destroy;
Happy hacking.
Your Project
This project tries to make it easy for you to work with filesystem events. I think good tools are easy to use. If this project is not ergonomic, file an issue.
Here is a snapshot of the output taken while preparing this commit, right before writing this paragraph.
{
"1666393024210001000": {
"path_name": "/home/edant/dev/watcher/.git/logs/HEAD",
"effect_type": "modify",
"path_type": "file"
},
"1666393024210026000": {
"path_name": "/home/edant/dev/watcher/.git/logs/refs/heads/next",
"effect_type": "modify",
"path_type": "file"
},
"1666393024210032000": {
"path_name": "/home/edant/dev/watcher/.git/refs/heads/next.lock",
"effect_type": "create",
"path_type": "other"
}
}
Which is pretty cool.
A capable program is here.
Consume
This project is accessible through:
- Conan: Includes the C++ header/library
- Nix: Provides isolation, determinism, includes header, cli, test and benchmark targets
- Bazel: Provides isolation, includes the C++ header/library and cli targets
tool/build
: Includes the C++ header/library, cli, test and benchmark targetstool/cross
: Includes thewatcher-c
shared library and header, cross-compiled for many platforms- CMake: Includes the single-header C++ library, the
watcher-c
library (static and shared), cli, test and benchmark targets - Just copying the header file
See the package here.
</details> <details> <summary>Nix</summary>nix build # To just build
nix run # Build the default target, then run without arguments
nix run . -- / | jq # Build and run, watch the root directory, pipe it to jq
nix develop # Enter an isolated development shell with everything needed to explore this project
</details>
<details>
<summary>Bazel</summary>
bazel build cli # Build, but don't run, the cli
bazel build hdr # Ditto, for the single-header
bazel run cli # Run the cli program without arguments
</details>
<details>
<summary>`tool/build`</summary>
tool/build
cd out/this/Release
# watches the current directory forever
./wtr.watcher
# watches some path for 10 seconds
./wtr.watcher 'your/favorite/path' -s 10
This will take care of some platform-specifics, building the release, debug, and sanitizer variants, and running some tests.
</details> <details> <summary>CMake</summary>cmake -S . -B out
cmake --build out --config Release
cd out
# watches the current directory forever
./wtr.watcher
# watches some path for 10 seconds
./wtr.watcher 'your/favorite/path' -s 10
</details>
Bugs & Limitations
<details> <summary>"Access" events are ignored</summary>Watchers on all platforms intentionally ignore modification events which only change the acess time on a file or directory.
The utility of those events was questionable.
It seemed more harmful than good. Other watchers, like Microsoft's C# watcher, ignore them by default. Some user applications rely on modification events to know when themselves to reload a file.
Better, more complete solutions exist, and these defaults might again change.
Providing a way to ignore events from a process-id, a shorthand from "this" process, and a way to specify which kinds of event sources we are interested in are good candidates for more complete solutions.
</details> <details> <summary>Safety and C++</summary>I was comfortable with C++ when I first wrote this. I later rewrote this project in Rust as an experiment. There are benefits and drawbacks to Rust. Some things were a bit safer to express, other things were definitely not. The necessity of doing pointer math on some variably-sized opaque types from the kernel, for example, is not safer to express in Rust. Other things are safer, but this project doesn't benefit much from them.
Rust really shines in usability and expression. That might be enough of a reason to use it. Among other things, we could work with async traits and algebraic types for great good.
I'm not sure if there is a language that can "just" make the majority of the code in this project safe by definition.
The guts of this project, the adapters, talk to the kernel. They are bound to use unsafe, ill-typed, caveat-rich system-level interfaces.
The public API is just around 100 lines, is well-typed, well-tested, and human-verifiable. Not much happens there.
Creating an FFI by exposing the adapters with a C ABI might be worthwhile. Most languages should be able to hook into that.
The safety of the platform adapters necessarily depends on each platform's documentation for their interfaces. Like with all system-level interfaces, as long as we ensure the correct pre-and-post-conditions, and those conditions are well-defined, we should be fine.
</details> <details> <summary>Platform-specific adapter selection</summary>Among the platform-specific implementations,
the FSEvents
API is used on Darwin and the
ReadDirectoryChanges
API is used on Windows.
There is some extra work we do to select the best
adapter on Linux. The fanotify
adapter is used
when the kernel version is greater than 5.9, the
containing process has root priveleges, and the
necessary system calls are otherwise allowed.
The system calls associated with fanotify
may
be disallowed when inside a container or cgroup,
despite the necessary priviledges and kernel
version. The inotify
adapter is used otherwise.
You can find the selection code for Linux here.
The namespaces for our adapters
are inline. When the (internal) detail::...::watch()
function is invoked,
it resolves to one (and only one) platform-specifc
implementation of the watch()
function. One symbol,
many platforms, where the platforms are inline
namespaces.
Efficiency takes a hit when we bring out the warthog
,
our platform-independent adapter. This adapter is used
on platforms that lack better alternatives, such as (not
Darwin) BSD and Solaris (because warthog
beats kqueue
).
Watcher is still relatively efficient when it has no
alternative better than warthog
. As a thumb-rule,
scanning more than one-hundred-thousand paths with warthog
might stutter.
I'll keep my eyes open for better kernel APIs on BSD.
</details> <details> <summary>Ready State</summary>There is no reliable way to communicate when a watcher is ready to send events to the callback.
For a few thousand paths, this may take a few milliseconds. For tens-of-thousands of paths, consider waiting a few seconds.
</details> <details> <summary>Unsupported events</summary>None of the platform-specific implementations provide
information on what attributes were changed from.
This makes supporting those events dependant on storing
this information ourselves. Storing maps of paths to
stat
structures, diffing them on attribute changes,
is a non-insignificant memory commitment.
The owner and attribute events are unsupported because I'm not sure how to support those events efficienty.
</details> <details> <summary>Unsupported filesystems</summary>Special filesystems, including /proc
and /sys
,
cannot be watched with inotify
, fanotify
or the
warthog
. Future work may involve dispatching ebpf
programs for the kernel to use. This would allow us
to monitor for modify
events on some of those
special filesystem.
The number of watched files is limited when inotify
is used.
Relevant OS APIs Used
<details> <summary>Linux</summary> - `inotify` - `fanotify` - `epoll` - `eventfd` </details> <details> <summary>Darwin</summary> - `FSEvents` - `dispatch` </details> <details> <summary>Windows</summary> - `ReadDirectoryChangesW` - `IoCompletionPort` </details>Minimum C++ Version
For the header-only library and the tiny-watcher, C++17 and up should be fine.
We might use C++20 coroutines someday.
Cache Efficiency
$ tool/gen-event/dir &
$ tool/gen-event/file &
$ valgrind --tool=cachegrind wtr.watcher ~ -s 30
I refs: 797,368,564
I1 misses: 6,807
LLi misses: 2,799
I1 miss rate: 0.00%
LLi miss rate: 0.00%
D refs: 338,544,669 (224,680,988 rd + 113,863,681 wr)
D1 misses: 35,331 ( 24,823 rd + 10,508 wr)
LLd misses: 11,884 ( 8,121 rd + 3,763 wr)
D1 miss rate: 0.0% ( 0.0% + 0.0% )
LLd miss rate: 0.0% ( 0.0% + 0.0% )
LL refs: 42,138 ( 31,630 rd + 10,508 wr)
LL misses: 14,683 ( 10,920 rd + 3,763 wr)
LL miss rate: 0.0% ( 0.0% + 0.0% )
Namespaces and the Directory Tree
Namespaces and symbols closely follow the directories in the devel/include
folder.
Inline namespaces are in directories with the -
affix.
For example, wtr::watch
is inside the file devel/include/wtr/watcher-/watch.hpp
.
The namespace watcher
in wtr::watcher::watch
is anonymous by this convention.
More in depth: the function ::detail::wtr::watcher::adapter::watch()
is defined inside
one (and only one!) of the files devel/include/detail/wtr/watcher/adapter/*/watch.hpp
,
where *
is decided at compile-time (depending on the host's operating system).
All of the headers in devel/include
are amalgamated into include/wtr/watcher.hpp
and an include guard is added to the top. The include guard doesn't change with the
release version. In the future, it might.
watcher
├── src
│ └── wtr
│ ├── watcher
│ │ └── main.cpp
│ └── tiny_watcher
│ └── main.cpp
├── out
├── include
│ └── wtr
│ └── watcher.hpp
└── devel
├── src
│ └── wtr
└── include
├── wtr
│ ├── watcher.hpp
│ └── watcher-
│ ├── watch.hpp
│ └── event.hpp
└── detail
└── wtr
└── watcher
├── semabin.hpp
└── adapter
├── windows
│ └── watch.hpp
├── warthog
│ └── watch.hpp
├── linux
│ ├── watch.hpp
│ ├── sysres.hpp
│ ├── inotify
│ │ └── watch.hpp
│ └── fanotify
│ └── watch.hpp
└── darwin
└── watch.hpp
<details> <summary>Comparison with Similar Projects</summary>You can run
tool/tree
to view this tree locally.
https://github.com/notify-rs/notify:
lines of code: 2799
lines of tests: 475
lines of docs: 1071
implementation languages: rust
interface languages: rust
supported platforms: linux, windows, darwin, bsd
kernel apis: inotify, readdirectorychanges, fsevents, kqueue
non-blocking: yes
dependencies: none
tests: yes
static analysis: yes (borrow checked, memory and concurrency safe language)
https://github.com/e-dant/watcher:
lines of code: 1579
lines of tests: 881
lines of docs: 1977
implementation languages: cpp
interface languages: cpp, shells
supported platforms: linux, darwin, windows, bsd
kernel apis: inotify, fanotify, fsevents, readdirectorychanges
non-blocking: yes
dependencies: none
tests: yes
static analysis: yes
https://github.com/facebook/watchman.git:
lines of code: 37435
lines of tests: unknown
lines of docs: unknown
implementation languages: cpp, c
interface languages: cpp, js, java, python, ruby, rust, shells
supported platforms: linux, darwin, windows, maybe bsd
kernel apis: inotify, fsevents, readdirectorychanges
non-blocking: yes
dependencies: none
tests: yes (many)
static analysis: yes (all available)
https://github.com/p-ranav/fswatch:
lines of code: 245
lines of tests: 19
lines of docs: 114
implementation languages: cpp
interface languages: cpp, shells
supported platforms: linux, darwin, windows, bsd
kernel apis: inotify
non-blocking: maybe
dependencies: none
tests: some
static analysis: none
https://github.com/tywkeene/go-fsevents:
lines of code: 413
lines of tests: 401
lines of docs: 384
implementation languages: go
interface languages: go
supported platforms: linux
kernel apis: inotify
non-blocking: yes
dependencies: yes
tests: yes
static analysis: none (gc language)
https://github.com/radovskyb/watcher:
lines of code: 552
lines of tests: 767
lines of docs: 399
implementation languages: go
interface languages: go
supported platforms: linux, darwin, windows
kernel apis: none
non-blocking: no
dependencies: none
tests: yes
static analysis: none
https://github.com/parcel-bundler/watcher:
lines of code: 2862
lines of tests: 474
lines of docs: 791
implementation languages: cpp
interface languages: js
supported platforms: linux, darwin, windows, maybe bsd
kernel apis: fsevents, inotify, readdirectorychanges
non-blocking: yes
dependencies: none
tests: some (js bindings)
static analysis: none (interpreted language)
https://github.com/atom/watcher:
lines of code: 7789
lines of tests: 1864
lines of docs: 1334
implementation languages: cpp
interface languages: js
supported platforms: linux, darwin, windows, maybe bsd
kernel apis: inotify, fsevents, readdirectorychanges
non-blocking: yes
dependencies: none
tests: some (js bindings)
static analysis: none
https://github.com/paulmillr/chokidar:
lines of code: 1544
lines of tests: 1823
lines of docs: 1377
implementation languages: js
interface languages: js
supported platforms: linux, darwin, windows, bsd
kernel apis: fsevents
non-blocking: maybe
dependencies: yes
tests: yes (many)
static analysis: none (interpreted language)
https://github.com/Axosoft/nsfw:
lines of code: 2536
lines of tests: 1085
lines of docs: 148
implementation languages: cpp
interface languages: js
supported platforms: linux, darwin, windows, maybe bsd
kernel apis: fsevents
non-blocking: maybe
dependencies: yes (many)
tests: yes (js bindings)
static analysis: none
https://github.com/canton7/SyncTrayzor:
lines of code: 17102
lines of tests: 0
lines of docs: 2303
implementation languages: c#
interface languages: c#
supported platforms: windows
kernel apis: unknown
non-blocking: yes
dependencies: unknown
tests: none
static analysis: none (managed language)
https://github.com/g0t4/Rx-FileSystemWatcher:
lines of code: 360
lines of tests: 0
lines of docs: 46
implementation languages: c#
interface languages: c#
supported platforms: windows
kernel apis: unknown
non-blocking: yes
dependencies: unknown
tests: yes
static analysis: none (managed language)
</details>