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gopro cloud management tools

I like my GoPros and have been using GoPro cloud since around the end of 2019. I wrote a blog post about it in more detail, but in summary, GoPro Plus isn't sufficiently useful to me without some additional tools. This package provides those tools.

Getting Started

Prerequisites:

In order to process streams out of video files, you'll need ffmpeg (most likely available in your system package manager) somewhere on the path.

You'll also need stack to build and install the software.

Installation

Install the tool (which requires stack):

git clone https://github.com/dustin/gopro
cd gopro
stack install

First Run

Now you've got the gopro tool available. Everything the tool does requires a database, which is gopro.db in the directory you run it (i.e., you can have multiple if you just run it from different locations).

Pick a spot and authenticate:

mkdir ~/gopro
cd ~/gopro
gopro auth

This will prompt you for your GoPro Plus username and password. Once that's done, you're ready to go!

Claim Your Data

At this point, you can either use the commandline tools, e.g. gopro sync to pull down all the GoPro metadata into your local database, or you can run gopro serve and do it all via the web interface (assuming you tell it where its static content is).

Commandline Reference

All tools take the following arguments:

  --db ARG                 db path (default: "gopro.db")
  --static ARG             static asset path (default: "static")
  -v,--verbose             enable debug logging
  -u,--upload-concurrency ARG
                           Upload concurrency (default: 3)
  -d,--download-concurrency ARG
                           Download concurrency (default: 11)

Most of them should be obvious, but --static is the location of the web media, which you may need to provide if you're running it somewhere in particular.

Several parameters may be configured with configuration files. The following paths are searched:

See the example config to see how this works.

auth

The auth command, as mentioned in the "Getting Started" section authenticates you with the service. This authentication token lasts around a day or less.

You should generally only ever need to do this once per gopro.db. If you have multiple installations, each one will need to be authenticated.

reauth

The reauth command will use a stored token to refresh your credentials. You may need to do this periodically, but the software will automatically refresh known stale credentials.. You do not need to supply your password again (i.e., you can just run this on a timer or something if you plan to mostly interact with the web service).

This feature is available via the web interface by clicking on "🔒".

sync

The sync command finds all of your recently uploaded media that the local database does not have yet, and grabs that data.

It also extracts all the metadata and gives you some nice rich local data features.

This feature is available via the web interface by clicking on "🔃".

refresh

The refresh command updates the local metadata for specific MediumIDs. e.g., if you've made changes to highlights or similar on the GoPro site, you'd use this to retrieve the latest changes.

This feature is available via the web interface when looking at specific item details.

upload

The upload command uploads media from your computer. This is similar functionality to what your camera might do, but doing it from your computer gives you a bit more control.

upload in particular does two distinct things:

  1. It creates GoPro-side media (tells them there's something coming and gets IDs) and associates those media with local files.
  2. It gets all the bits of those files uploaded and marks things done.

These two things are technically decoupled, but from a UX point of view, you can start an upload, interrupt it, and then start it again later and it will continue from where you left off.

Technically, if all you want to do is resume an upload, you can just type gopro upload and it will finish any that it knows about, but are not done.

See also: createupload, createmulti

download

The download command copies media from GoPro cloud to a local directory.

serve

The serve command runs a web server and lets you browse and search your media quickly and easily.

Less Common Commands

createupload

The createupload command only executes the first half of the upload sequence. This is useful when you want to define a bunch of uploads for local files and then execute them later. It's also useful when you have multi-part uploads you want to mix in with the upload batch and want to just prepare everything first.

createmulti

The createmulti command creates uploads that span multiple files. There are two main (and a few minor) use cases for this:

  1. Video recordings that exceed individual file length and were split into multiple files.
  2. Timelapse photos (as opposed to video) where a single button press spat out a large number of image files.

While this is less commonly used (at least for me), it's been extremely important functionality that isn't available anywhere other than the camera itself, so it's helped me with ~thousand file time lapses I took with my Hero 4 back in the day, for example.

Usage is a bit tedious, but it's not too bad. First, you have to consider the type of media you're intending to upload. It must be one of the following (exact, case sensitive):

Then, you just run the command with the media you want to upload, in order (usually alphabetical, so * tends to work). e.g.:

gopro createmulti TimeLapse *.JPG

This will define an upload that includes all matching JPGs that will be considered a TimeLapse.

After you define your multipart uploads, you can use the regular gopro upload command to complete them.

fetchall

The fetchall command is essentially sync, but without stopping when it sees something it's seen before. It will take longer than sync but should generally do the same thing unless you've rampage deleted some data from gopro.db.

removedeleted

The removedeleted command removes media from the local database that is no longer present in the GoPro cloud. This is useful if you've deleted some stuff from one of their other apps and want your local database to be consistent.

Note that it may take a minute or two if you have a lot of media.

cleanup

The cleanup command cleans unprocessed data both on the GoPro side as well as the local state regarding what is being uploaded.

This only includes files that aren't expected to be fully uploaded. i.e., items in registered, uploading, or failed states. It does not include items in transcoding or similar states where GoPro has the item in full and is processing it.

If you've ever tried to upload things from the web UI and had it tell you the media's already been upload (when it hasn't), or if you started an upload you don't intend to finish and want to get rid of in-progress stuff, the cleanup command will delete all of these in-progress things.

config

The config command lets you view and update configuration parameters. It's got three modes of execution.

To list all configuration parameters and their values:

gopro config

To display the value of the configuration parameter bucket:

gopro config bucket

To set the value of the configuration parameter to some.bucket.name:

gopro config bucket some.bucket.name

wait

The wait command just waits for in-progress uploads and (GoPro-side) transcoding to finish. sync does this automatically, but if you want to wait for some other reason without syncing, this will do it.

reprocess

The reprocess command tells the GoPro cloud service to reprocess any uploads that fell into a failed state (as seen by the wait command.

fixup

The fixup command allows you to write a SQL query against your local metadata database that will update fields in GoPro's service for any matching rows.

This is a fairly advanced and potentially terribly destructive thing to do. Everything possible to do here is well beyond the scope of a README, but at a high level, you write a query that returns rows whose column names must include media_id for the item you wish to update, and then additional columns whose names match metadata field names in GoPro metadata. By the time you get to the point where you're doing this, you probably know all this.

As an example, when uploading from some source (maybe my phone?) or in some fashion I don't remember, GoPro seemed to not know which camera various media camera from. But the local metadata knew because it read it directly from the GPMF data. I wanted GoPro's metadata to be consistent, so I wrote the following query:

select m.media_id, g.camera_model
    from media m join meta g on (m.media_id = g.media_id)
    where m.camera_model is null
    and g.camera_model is not null

This query spat out every row where GoPro didn't know the camera model, but I was able to derive it from metadata. I fed that to the fixup command and all my metadata on their end was happily updated. (I'd still need to use refresh to update the local copies).

backup

The backup command will orchestrate a move of all original media stored in GoPro to your own S3 bucket. Lots of stuff is involved in setup here including that S3 bucket, an AWS Lambda copy function and an SQS queue.

This does work, and should be able to move a huge amount of data in a short amount of time. The tl;dr on how to use is:

  1. Create an S3 bucket in us-west-2 (Oregon) to store all your stuff. Note that this is used for both metadata cache and backups.
  2. Create a lambda function (I called it download-to-s3, but it's configurable) in us-west-2 as a node.js runtime with index.js containing the contents from the file lambda/download-to-s3.js
  3. Set up an SQS queue, also in us-west-2 to capture the results.
  4. Configure destinations for both success and failure to this new SQS queue.
  5. Configure (using gopro config) s3copySQSQueue to point to your new SQS queue, bucket to point to your S3 bucket, and s3copyfunc config variable is pointed to the correct function name (i.e., change it if it's not download-to-s3).

With this AWS-side infrastructure in place, gopro backup should copy all the things.

This primarily exists as a proof of concept that I hope I won't ever need, as I don't mind using GoPro's storage (it's S3) and paying for the whole thing to be reproduced in my own storage kind of makes the service less useful.

When I do, I suspect I should be able to move my >TB storage from GoPro's buckets to my own with a tiny amount of bandwidth to my house.

backupall

The backupall command is similar to the backup command, but grabs all known media stored on your behalf, including derivatives.

backuplocal

The backuplocal command is similar to the backup command, except it copies data locally instead of to an S3 bucket (and runs entirely locally).

Given an argument for the destination path, it will attempt to download all original artifacts for a given medium and once complete, will move the destination directory into place. Once a directory for a given medium is in place, it will not attempt to download the same medium again (i.e., if you delete the directory for a medium, it will be redownloaded).

backuplocalall

The backuplocalall command is similar to the backuplocal commnand, except it fetches all known media instead of just originals.

processSQS

The processSQS command is automatically run by the backup command to catch results of asynchronous lambda function calls, but if the process is interrupted or you just want to make sure you've picked up everything, this command can be invoked separately without potentially issuing more copy requests.

clearmeta

The clearmeta command removes any local metadata storage for any medium whose metadata is backed up on S3. This can save a lot of space if you have a lot of video assets.