Awesome
GFM7 is a fork of gfm v.7 to keep functionality that has been removed in gfm v.8
gfm7 v2.0.0 is a subset of gfm7 v1.0.0 - core, assimp and freeimage subpackages were deleted to reduce maintaining efforts. Another reason for this release was to update the dependency versions.
gfm7 v1.0.0 has breaking change - the only difference to original gfm is that OpenGL related classes ctors do not take OpenGL as its first parameters because it makes their using simpler. So instead of:
auto program = new GLProgram(gl, shaderSources);
you can write:
auto program = new GLProgram(shaderSources);
All error reporting is fully functionable, excluding some log messages (not errors). GLRenderBuffer
, GLShader
, GLUniform
, GLAttribute
, GLProgram
have method logger(Logger l)
that allows to set a logger to get functionality fully equal to original gfm v.7:
auto program = new GLProgram(shaderSources);
program.logger = yourLogger;
License
Public Domain (Unlicense).