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acnh

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Animal Crossing: New Horizons API wrapper.

Installation

$ go get github.com/dqn/acnh

Usage

package main

import (
	"fmt"

	"github.com/dqn/acnh"
	"github.com/dqn/gonso"
)

func main() {
	accessToken, _ := gonso.Auth("SESSION_TOKEN")
	a, err := acnh.New(accessToken)
	if err != nil {
		// Handle error.
	}

	r, err := a.Users()
	if err != nil {
		// Handle error.
	}

	for _, user := range r.Users {
		fmt.Println(user)
	}
}

You can get session token and access token by using gonso.

API

func New

func New(accessToken string) *ACNH

New ACNH Client.

type ACNH

func Users

func (a *ACNH) Users() UsersResponse

Get all land users.

func AuthToken

func (a *ACNH) AuthToken(userID string) AuthTokenResponse

Get token for user.

func UserProfile

func (a *ACNH) UserProfile(token, userID string) UserProfileResponse

Get user profile.

func LandProfile

func (a *ACNH) LandProfile(token, landID string) LandProfileResponse

Get land profile.

func Friends

func (a *ACNH) Friends(token string) FriendsResponse

Get friends.

func PresenceFriends

func (a *ACNH) PresenceFriends(token string) PresenceFriendsResponse

Get online friends.

func SendMessageAll

func (a *ACNH) SendMessageAll(token, message string) SendMessageResponse

Send message to all friends.

func SendMessageFriend

func (a *ACNH) SendMessageFriend(token, userID, message string) SendMessageResponse

Send message to a friend.

func SendMessageLocal

func (a *ACNH) SendMessageLocal(token, message string) SendMessageResponse

Send message local.

Response type details

See type.go.

License

MIT