Awesome
Apathy Path Manipulation
I find myself occasionally needing to do path manipulation in C++, and while Boost.Filesystem is a useful tool, my qualm with it is that it requires Boost to be installed on the target system. For some cases, this is too large a requirement, and so I have often wanted this library.
Installation
Apathy
is a header-only library, and so all you need to do is to include it
in your code (this works particularly well with
git submodules):
#include <apathy/path.hpp>
It imports a single member Path
in the apathy
namespace.
Usage
Most of the path manipulators return a reference to the current path, so that they can be chained:
/* Check if ./foo/bar exists */
Path::cwd().relative("foo").relative("bar").exists();
/* Make a sanitized absolute directory for ./foo///../a/b */
Path("./foo///../a/b").absolute().sanitize();
Operators
Path objects support the operators ==
, !=
, <<
(which appends to the path)
and =
:
/* Makes sure they're exact matches */
Path("./foo") == "./foo";
Path("./foo") != "foo";
/* Appends to the path */
Path p("foo");
p << "bar" << 5 << 3.1459 << Path("what");
In addition to these comparators, there's also an equivalent
method that
checks whether the two paths refer to the same resource. To do so, copies of
both are made absolute and sanitized and then a strict string comparison is
made:
/* These are equivalent, but not equal */
Path a("./foo////a/b/./d/../c");
Path b("foo/a/b/c");
/* These are true */
a.equivalent(b);
b.equivalent(a);
/* This is not */
a == b;
Modifiers
All of these methods modify the path they're associated with, and return a reference to the modified path so that they can be chained:
append
-- appends a path segment to the current path:
/* Create a path to foo/bar/baz
Path p("foo");
std::cout << p.append("bar").append("baz").string() << std::endl;
/* Now p is "foo/bar/baz" */
relative
-- evaluates one path relative to another. If the second path is an absolute path, then updates the object to point to that path:
/* Gives "foo/bar/whiz" */
Path("foo").relative("bar/whiz");
/* Gives "/bar/whiz" */
Path("foo").relative("/bar/whiz");
up
-- move to the parent directory:
/* Gives /foo/bar/ */
Path("foo/bar/whiz").up();
absolute
-- convert the path to an absolute path. If it's a relative path, then it's evaluated relative to the current working directory:
/* Gives <cwd>/foo/bar */
Path("foo/bar").absolute();
/* Gives /foo/bar */
Path("/foo/bar").absolute();
sanitize
-- clean up repeated separators, evaluate..
and.
. If..
is used to exceed the segments in a relative path, it is transformed into an absolute path. Otherwise, if it was a relative path, it remains a relative path afterwards:
/* Gives a/b/c/ */
Path("foo/.././a////b/d/../c");
directory
-- ensure the path has a trailing separator to indicate it's a directory:
/* Gives a/b/c/ */
Path("a/b/c").directory();
trim
-- removes any trailing separators from the path:
/* Gives a/b/c */
Path("a/b/c/////").trim();
Breaking It Down
There are a number of ways to get access to the various components of the path:
filename
-- name of the file without any directoriesextension
-- get a string of the extension of the path (if any)stem
-- get a copy of the path without the extensionsplit
-- each of the directories in the path
Copiers
While the modifiers change the instance itself and return a reference, some methods return a modified copy of the instance, leaving the original unchanged:
copy
-- an easy shorthand for creating a copy of the path object, since it's common to chain methods. Consider:
/* I'd like to leave the original path unchanged */
Path p("foo/bar");
p.copy().absolute();
/* Equivalent to... */
Path(p).absolute();
parent
-- returns a new path pointing to the parent directory:
/* Points to foo/bar, leaving original unchanged */
Path p("foo/bar/whiz");
p.parent();
Tests
You can run some simple checks about the path:
is_absolute
-- if the path is an absolute pathtrailing_slash
-- if the path has a trailing slash
As well as get information about the filesystem:
exists
-- returns true if path can successfully bestat
-edis_directory
-- returns true if the path exists andS_ISDIR
is_file
-- returns true if the path exists andS_ISREG
Utility Functions
Lastly, there are a number of utility functions for dealing with paths and the filesystem:
cwd
-- get a path that refers to the current working directorytouch
-- update and make sure a file existsmakedirs
-- attempt to recursively make a directoryrmdirs
-- attempt to recursively remove a directorylistdir
-- return a vector of all the paths in the provided directory
Roadmap
The interface is a little bit in flux, but I now need this code in more than one projects, so it was time for it to move into its own repository.