Awesome
<p align="center"> <img src="https://github.com/dingwilson/MultiPeer/raw/master/Assets/banner.png" title="MultiPeer"> </p>A wrapper for Apple's MultipeerConnectivity framework for offline data transmission between Apple devices. This framework makes it easy to automatically connect to multiple nearby devices and share information using either bluetooth or wifi radios.
Features
- Supports iOS/macOS/tvOS
- Auto Connection
- Auto Invitations/Advertising
- Send/Receive data via MultipeerConnectivity Framework
- Specify data types for easy handling
Integration
CocoaPods
You can use CocoaPods to install MultiPeer
by adding it to your Podfile
:
pod 'MultiPeer'
Carthage
You can use Carthage to install MultiPeer
by adding it to your Cartfile
:
github "dingwilson/MultiPeer"
Swift Package Manager
For SPM, add the following to your package dependencies:
.package(url: "https://github.com/dingwilson/MultiPeer.git", .upToNextMinor(from: "0.0.0"))
Usage
To get started, import MultiPeer.
import MultiPeer
Then, simply initialize MultiPeer with the name of your session (serviceType
). There are two modes of connections (advertiser
and browser
). To utilize both, simply use .autoConnect()
.
MultiPeer.instance.initialize(serviceType: "demo-app")
MultiPeer.instance.autoConnect()
Any data transmitted by MultiPeer will always be accompanied by a numerical "type", to ensure other peers know what kind of data is being received, and how to properly process it. You can manage this by creating a UInt32
enum, as shown below:
enum DataType: UInt32 {
case string = 1
case image = 2
// ...
}
To send data, simply use the .send(object: type:)
function:
MultiPeer.instance.send(object: "Hello World!", type: DataType.string.rawValue)
To receive data, we must conform to the MultiPeerDelegate
protocol:
func multiPeer(didReceiveData data: Data, ofType type: UInt32, from peerID: MCPeerID) {
switch type {
case DataType.string.rawValue:
let string = data.convert() as! String
// do something with the received string
break
case DataType.image.rawValue:
let image = UIImage(data: data)
// do something with the received UIImage
break
default:
break
}
}
func multiPeer(connectedDevicesChanged devices: [String]) {
}
Ensure that you set the MultiPeer delegate.
MultiPeer.instance.delegate = self
Finally you'll need to enable incoming / outgoing connections in your entitlements.
<p align="left"> <img src="https://github.com/dingwilson/MultiPeer/raw/master/Assets/entitlements.png" title="Enabling entitlements"> </p>Congratulations! You have successfully sent data using MultiPeer! For more detailed information (including details of other functions), please see the docs.
Example
For an example app using MultiPeer, checkout MultiPeer_Sample.
License
MultiPeer
is released under an MIT License. See LICENSE for details.
Authors
Project heavily inspired by Apple-Signal.