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SDBG

sdbg is a cross-platform application that can debug shaders. It uses SPIRV-VM. It is made only to showcase SPIRV-VM.

Download

Download the latest Win64 binary here: link

Build

To build sdbg:

git clone https://github.com/dfranx/sdbg.git
cd sdbg
git submodule update --init
cmake .
make

After that, you can run the shader debugger:

./bin/sdbg -f shader.hlsl --hlsl

Screenshots

<p align="center"> <img width="500" src="./misc/screen1.gif"> </p>

Commands

Arguments

Contact

If you want to contact me, send an email to this address: dfranx at shadered dot org

LICENSE

sdbg is licensed under MIT license. See LICENSE for more details.