Awesome
Toys
Toys is a configurable command line tool. Write commands in Ruby using a simple DSL, and Toys will provide the command line executable and take care of all the details such as argument parsing, online help, and error reporting.
Toys is designed for software developers, IT professionals, and other power users who want to write and organize scripts to automate their workflows. It can also be used as a replacement for Rake, providing a more natural command line interface for your project's build tasks.
This repository includes the source for two gems:
- toys provides the Toys executable itself and all its capabilities.
- toys-core provides the underlying command line framework, and can be used to build other command line executables.
Introductory tutorial
Here's a tutorial to help you get a feel of what Toys can do.
Install and try out Toys
Install the toys gem using:
$ gem install toys
This installs the toys
executable, along with some builtin tools and
libraries. You can run the executable immediately:
$ toys
This displays overall help for Toys. If you have less
installed, Toys will
use it to display the help screen. Press q
to exit.
You may notice that the help screen lists some tools that are preinstalled. Let's run one of them:
$ toys system version
The system version
tool displays the current version of the toys gem.
Toys also provides optional tab completion for bash. To install it, execute the
following command in your shell, or add it to your bash configuration file
(e.g. ~/.bashrc
).
$(toys system bash-completion install)
Toys does not yet specially implement tab completion for zsh or other shells.
However, if you are using zsh, installing bash completion using bashcompinit
mostly works.
Write your first tool
You can define tools by creating a Toys file. Go into any directory, and,
using your favorite editor, create a new file called .toys.rb
(note the
leading period). Copy the following text into the file, and save it:
tool "greet" do
desc "My first tool!"
flag :whom, default: "world"
def run
puts "Hello, #{whom}!"
end
end
This defines a tool named "greet". Try running it:
$ toys greet
The tool also recognizes a flag on the command line. Try this:
$ toys greet --whom=ruby
Toys provides a rich set of features for defining command line arguments and flags. It can also validate arguments. Try this:
$ toys greet --bye
Notice that Toys automatically generated a usage summary for your tool. It also
automatically generates a full help screen, which you can view using the
--help
flag:
$ toys greet --help
Toys searches up the directory hierarchy for Toys files. So it will find this
.toys.rb
if you are located in this directory or any subdirectory. It will
also read multiple files if it finds them, so you can "scope" your tools more
specifically or generally by locating them in your directory hierarchy.
If you want to define "global" tools that apply anywhere, write a Toys file
either in your home directory, or in the system configuration directory
(usually /etc
). Toys always searches these locations.
A more sophisticated example
Let's take a look at another example that exercises some of the features you're
likely to see in real-world usage. Add the following to your .toys.rb
file.
(You don't need to replace the greet tool you just wrote; just add this new
tool to the end of the file.)
tool "new-repo" do
desc "Create a new git repo"
optional_arg :name, desc: "Name of the directory to create"
include :exec, exit_on_nonzero_status: true
include :fileutils
include :terminal
def run
if name.nil?
response = ask "Please enter a directory name: "
set :name, response
end
if File.exist? name
puts "Aborting because #{name} already exists", :red, :bold
exit 1
end
logger.info "Creating new repo in directory #{name}..."
mkdir name
cd name do
create_repo
end
puts "Created repo in #{name}", :green, :bold
end
def create_repo
exec "git init"
File.write ".gitignore", <<~CONTENT
tmp
.DS_Store
CONTENT
# You can add additional files here.
exec "git add ."
exec "git commit -m 'Initial commit'"
end
end
Now you should have an additional tool called new-repo
available. Type:
$ toys
The help screen lists both the greet
tool we started with, and the new
new-repo
tool. This new tool creates a directory containing a newly created
git repo. (It assumes you have git
available on your path.) Try running it:
$ toys new-repo foo
That should create a directory foo
, initialize a git repository within it,
and make a commit.
Notice that this tool accepts a positional command line argument. Toys supports any combination of flags and required and optional arguments. This tool's argument is declared with a description string, which you can see if you view the tool's help:
$ toys new-repo --help
The argument is marked as "optional" which means you can omit it. Notice that the tool's code detects that it has been omitted and responds by prompting you interactively for a directory name. You can also mark a positional argument as "required", which causes Toys to report a usage error if it is omitted.
Next, notice this tool includes two methods, create_repo
as well as run
.
The "entrypoint" for a tool is always the run
method, but each tool is
actually a class under the hood, and you can add any helper methods you want.
You can even define and include modules if you want to share code across tools.
For our tool, notice that the three "include" lines are taking symbols rather than modules. These symbols are the names of some of Toys's built-in helper mixins, which are configurable modules that enhance your tool. They may provide methods your tool can call, or invoke other behavior. In our example:
- The
:exec
mixin provides a variety of methods for running external commands. In this example, we use theexec
method to run shell commands, but you can also signal and control these commands, capture and redirect streams, and so forth. Note that we pass the:exit_on_nonzero_status
option, which configures the:exec
mixin to abort the tool automatically if any of the external commands fails (similar toset -e
in bash). This is a common pattern when writing tools that invoke external commands. (If you want more control, the:exec
mixin also provides ways to respond to result codes individually.) - The
:fileutils
mixin provides the methods of the RubyFileUtils
library, such asmkdir
andcd
used in this example. It's effectively shorthand forrequire "fileutils"; include ::FileUtils
. - The
:terminal
mixin provides styled output, as you can see with the style codes being passed toputs
. It also provides some user interaction commands such asask
, as well as spinners and other controls. You can see operation of the:terminal
mixin in the tool's output, which is styled either green (for success) or red (on error) when running on a supported tty.
Now try running this:
$ toys new-repo bar --verbose
You'll notice some diagnostic log output. Toys provides a standard Ruby Logger
for each tool, and you can use it to emit diagnostic logs directly as
demonstrated in the example. Some other Toys features might also emit log
entries: the :exec
mixin, for example, by default logs every external command
it runs (although this can be customized).
By default, only warnings and higher severity logs are displayed, but you can
change that by applying the --verbose
or --quiet
flags as we have done
here. These flags, like --help
, are provided automatically to every tool.
A better Rake?
Let's look at one more example. Traditionally, Ruby developers often use Rakefiles to write scripts for tasks such as build, test, and deploy. And Toys is similar to Rake in how it uses directory-scoped files to define tools.
But Rake is really designed for dependency management, not for writing scripts. As a result, some features, such as passing arguments to a task, are very clumsy with Rake.
If you have a project with a Rakefile, move into that directory and create a
new file called .toys.rb
in that same directory (next to the Rakefile). Add
the following line to your .toys.rb
file:
expand :rake
This syntax is called a "template expansion." It's a way to generate tools
programmatically. In this case, Toys provides the :rake
template, which reads
your Rakefile and generates Toys tools corresponding to all your Rake tasks!
Now if you run:
$ toys
You'll see that you now have tools associated with each of your Rake tasks. So
if you have a rake test
task, you can run it using toys test
.
Note that if you normally run Rake with Bundler (e.g. bundle exec rake test
),
you may need to add Toys to your Gemfile and use Bundler to invoke Toys (i.e.
bundle exec toys test
). This is because Toys is just calling the Rake API to
run your task, and the Rake task might require the bundle. However, when Toys
is not wrapping Rake, typical practice is actually not to use bundle exec
.
Toys provides its own mechanisms to manage bundles or install gems for you.
So far, we've made Toys a front-end for your Rake tasks. This may be useful by itself. Toys lets you pass command line arguments "normally" to tools, whereas Rake requires a weird square bracket syntax (which may also require escaping depending on your shell.) Toys also provides more sophisticated online help than Rake does.
But you also might find Toys a more natural way to write tasks, and indeed you can often rewrite an entire Rakefile as a Toys file and get quite a bit of benefit in readability and maintainability. For an example, see the Toys file for the Toys gem itself. It contains Toys scripts that I use to develop, test, and release Toys itself. Yes, Toys is self-hosted. You'll notice much of this Toys file consists of template expansions. Toys provides templates for a lot of common build, test, and release tasks for Ruby projects.
If you're feeling adventurous, try translating some of your Rake tasks into
native Toys tools. You can do so in your existing .toys.rb
file. Keep the
expand :rake
line at the end of the file, and locate your tools (whether
simple tools or template expansions) before it. That way, your Toys-native
tools will take precedence, and expand :rake
will proxy out to Rake only for
the remaining tasks that haven't been ported explicitly.
Learning more
This introduction should be enough to get you started. However, Toys is a deep tool with many more features, all explained in detail in the User Guide.
For example, Toys lets you create tool namespaces and "subtools", and search
for tools by name and description. There are various ways to validate and
interpret command line arguments. You can create your own mixins and templates,
and take advantage of a variety of third-party libraries such as Highline and
TTY. Finally, if your .toys.rb
files are growing too large or complicated,
you can replace them with .toys
directories that contain tool definitions in
separate files. Such directories are versatile, letting you organize your tool
definitions, along with shared code, normal Ruby classes, tests, and even data
files for use by tools.
You can find detailed usage information, including the entire DSL, in the class reference documentation
Unlike most command line frameworks, Toys is not primarily designed to help
you build and ship a custom command line executable written in Ruby. However,
you can use it in that way with the "toys-core" API, available as a separate
gem. You would effectively write your command line executable using the same
Toys DSL that you use to write .toys.rb
files. For more info on using
toys-core, see
its documentation.
Why Toys?
I originally wrote Toys because I was accumulating dozens of ad hoc Ruby scripts I had written to automate various tasks in my workflow, everything from refreshing credentials, to displaying git history in my favorite format, to running builds and tests of complex multi-component projects. It was becoming difficult to remember which scripts did what, and what arguments each required, and I was constantly digging back into their source just to remember how to use them. Furthermore, when writing new scripts, I was repeating the same OptionParser boilerplate and common functionality.
Toys was designed to address those problems by providing a framework for writing and organizing your own command line scripts. You provide the actual functionality by writing Toys files, and Toys takes care of all the other details expected from a good command line tool. It provides a streamlined interface for defining and handling command line flags and positional arguments, and sensible ways to organize shared code. It automatically generates help text so you can see usage information at a glance, provides a search feature to help you find the script you need, and generates tab completion for your shell.
Toys can also be used to share scripts. For example, it can be used instead of Rake to provide build and test scripts for a project. Unlike Rake tasks, scripts written for Toys can be invoked and passed arguments and flags using familiar unix command line conventions. The Toys github repo itself comes with Toys scripts instead of Rakefiles.
System requirements
Toys requires Ruby 2.4 or later.
Most parts of Toys work on JRuby. However, JRuby is not recommended because of JVM boot latency, lack of support for Kernel#fork, and other issues.
Most parts of Toys work on TruffleRuby. However, TruffleRuby is not recommended because it has a few known bugs that affect Toys.
License
Copyright 2019-2023 Daniel Azuma and the Toys contributors
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.