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JavaScript State Machine

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Abstract

State Machine is a library for managing a finite set of states, and moving between them via actions and transitions.

From its intuitive configuration through its powerful event-based architecture and rich API, State Machine makes it easy to describe and manage interaction with complex state-dependent systems like components, multi-step forms, purchase funnels, visualisations or games.

Features

State Machine has been designed from the outset to feel intuitive and fun to use:

Demo

View the live demo at:

To run / tinker with the demo locally, see the Development section.

Installation

State Machine can be used directly in the browser, or in a Browserify, Node or ES6 project.

Install via NPM using:

npm install state-machine

Note: If you are expecting the package wheeyls/stateMachine it has now been deprecated. To continue to use that package in your project, ensure you use the version 0.3.0 in your package.json.

Docs

View the documentation at:

Development

Installation

Clone the repo using:

git clone https://github.com/davestewart/javascript-state-machine

Tasks

The following NPM tasks are available, via npm run <task>:

Testing

To run a single or set of tests, use the following syntax:

Mentions

Inspired by @jakesgordon's JavaScript State Machine.

Special thanks to Michael Wheeler (@wheeyls) who very kindly donated the NPM package name state-machine.