Awesome
package com.tweenman
TweenMan AS3 ActionScript tweening library
Version: 2.3 AS3
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TweenMan is a complicated man, and no one understands him but his woman...
Initially influenced by Jack Doyle's TweenLite engine, TweenMan is now his own man
attempting to provide extended tweening functionality while remaining fit and slim.
Weighing in at approximately 12k compiled, TweenMan does a few things you probably
haven't seen other engines do. He can tween the scrollRect property of sprites,
tween to frame labels in movieclips, tween just about every filter's properties
including the color of glows, bevels, etc., and he can accomplish all of this
while using time-based or frame-based animation.
For updates and examples, visit: http://www.tweenman.com
Author: Dan Rogers - dan@danro.net
Special Thanks: Jack Doyle (greensock.com)
Mario Klingemann (quasimondo.com)
Robert Penner (robertpenner.com)
Basic Usage
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import com.tweenman.TweenMan;
// time-based alpha tween
TweenMan.add(target, { time: 1, alpha: 0, ease: "easeInOutExpo" });
// frame-based scrollRect tween
TweenMan.add(target, { frames: 50, rectangle: [0,0,100,100], ease: "easeOutBack" });
// time-based ColorMatrixFilter tween
TweenMan.add(target, { time: 2, colorMatrix: { saturation: 0, contrast: 2 } });
// tween an array
var myArray:Array = [1, 4, 5, 6];
TweenMan.add(myArray, { time: 1, array: [0, 3, 4, 4] });
// remove tweens by property
TweenMan.remove(target, "alpha", "rectangle", "color");
// remove all tweens on target
TweenMan.remove(target);
// see if a tween is active
TweenMan.isTweening(target, "color");
// remove all tweens
TweenMan.removeAll();
// remove all tweens (and empty object pools)
TweenMan.dispose();
Tween Properties
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time time or duration of tween in seconds
frames frame-based duration, overrides time duration once set
ease function or string, default is "easeOutQuart"
delay delay before start, in seconds or frames depending on setting
onComplete callback function gets called when tween finishes
onCompleteParams params for onComplete function
onUpdate callback function gets called when tween updates
onUpdateParams params for onUpdate function
onStart callback function gets called when tween starts
onStartParams params for onStart function
easeParams params for ease function, mostly Back and Elastic
array if the target is an array, this property sets the end values
Virtual Properties
[property] [type] [description]
{ prop: value } indicates tweenable sub-properties and default values
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visible Number or Boolean same as alpha but toggles visibility
frame Number or String frame number or frame label of a MovieClip
scale Number scaleX and scaleY properties combined
color Object transform a DisplayObject using Color
{ redMultiplier: 1.0, greenMultiplier: 1.0, blueMultiplier: 1.0, alphaMultiplier: 1.0,
redOffset: 0, greenOffset: 0, blueOffset: 0, alphaOffset: 0, brightness: 0,
tintColor: 0x000000, tintMultiplier: 0, burn: 0 }
rectangle [0,0,100,100] scrollRect property of a DisplayObject
volume Number volume using the soundTransform property
pan Number pan using the soundTransform property
colorMatrix Object ColorMatrixFilter
{ brightness: 0, contrast: 0, saturation: 1, hue: 0, colorize: 0x000000,
colorizeAmount: 0, blend: false } // set blend for additive blending
bevel Object BevelFilter
{ distance: 4.0, angle: 45, highlightColor: 0xFFFFFF, highlightAlpha: 1.0,
shadowColor: 0x000000, shadowAlpha: 1.0, blurX: 4.0, blurY: 4.0, strength: 0 }
blur Object BlurFilter
{ blurX: 0.0, blurY: 0.0 }
convolution Object ConvolutionFilter
{ divisor: 1.0, bias: 0.0, color: 0, alpha: 0.0 }
displace Object DisplacementMapFilter
{ scaleX: 0.0, scaleY: 0.0, color: 0, alpha: 0.0 }
dropShadow Object DropShadowFilter
{ distance: 0.0, angle: 45, color: 0, alpha: 1.0, blurX: 0.0, blurY: 0.0, strength: 0 }
glow Object GlowFilter
{ alpha: 1, blurX: 0.0, blurY: 0.0, strength: 0, color: 0 }
text String simple text tween for TextField
hexColor Number generic interpolated hex color value
backgroundColor Number TextField.backgroundColor as hex value
borderColor Number TextField.borderColor as hex value
textColor Number TextField.textColor as hex value
TweenMan is Licensed under the MIT License
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Copyright (c) 2010 Dan Rogers
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.