Awesome
audio-contour
A 5 stage audio envelope generator. You can see the demo here:
var Contour = require('audio-contour')
var ac = new AudioContext()
var vca = ac.createGain()
var osc = ac.createOscillator()
osc.connect(vca)
var env = Contour(ac, { t1: 0.2, t4: 0.5 })
env.connect(vca.gain)
env.start()
env.onstart = function (when) { osc.start(when) }
env.onended = function () { osc.stop() }
env.stop(ac.currentTime + 3)
This module implements a alpha-juno style envelope generator:
If you want to learn more about envelope generators, read this
There are a lot of envelope generator implementations. Here are the standalone ones I know (there are several audio libraries that implements them):
- https://github.com/mmckegg/adsr
- https://www.npmjs.com/package/adsr-envelope
- https://github.com/itsjoesullivan/envelope-generator
Why choose this library over the others:
- Unlike others, it implements a 5 stage envelope (and can be reduced to a standard ADSR envelope)
- It supports
onstart
andonended
events - Can specify gate duration (for sequencer style)
- It's small (2.5Kb minified)
Why don't choose this library:
- It's very young project, still in development and not battle tested.
- Other libraries are great too!
Installation
Via npm: npm i --save audio-contour
Usage
Create an envelope
To create an envelope use the Contour
function:
var ac = new AudioContext()
var Contour = require('audio-contour')
var env = Contour(ac)
You can pass options to that function:
var env = Contour(ac, { t1: 1 })
or change them on the object before start:
var env = Contour(ac)
env.t1 = 1
env.t4 = 0.5
Apply the envelope
To apply the envelope, you have to connect it to something. For example, you can create a vca (voltage controlled amplifier) connecting it to a gain's gain param:
var vca = ac.createGain()
env.connect(vca.gain)
Or create a vcf (voltage controlled filter) ocnnecting it to a filter frequency param:
var vcf = ac.createBiquadFilter()
env.connect(vcf.frequency)
Start and stop the envelope
You can use start
and stop
function to the envelope:
var now = ac.currentTime
env.start(now)
// suppose your audio source is an oscillator
osc.start(now)
var finish = env.stop(now + 1)
The stop
function returns the time when the release phase ended. Can be used to stop the audio sources:
osc.start(finish)
Remeber that if duration is not Infinity
, the envelope will stop automatically:
var env = Contour(ac)
env.duration = 1
env.start() // => it will automatically stop after 1 second
Events
Two events are supported: onstart
and onended
. The onstart
event handler will be trigger at same time as the start
function of the envelope, so it receives a time parameter. The onended
event handler will be called when the envelope effectively stops:
env.duration = 1
env.onstart = function (when) { osc.start(when) }
env.onended = function () { osc.stop(ac.currentTime) }
env.start() // since duration is not Infinity, both envent handlers will be called
Create a standard ADSR
When t3
is 0, the audio-contour behaves like a normal ADSR envelope.
Additionally, you can use the standard attack
, decay
, sustain
and release
parameters in the constructor to build the envelope:
var env = Contour(ac, { attack: 0.1, decay: 0.2, sustain: 0.8, release: 0.5 })
env.t1 // => 0.1 (the attack)
env.t2 // => 0.2 (the decay)
env.t3 // => 0
env.t4 // => 0.5 (the release)
Run tests and examples
To run the tests, clone this repo and: npm install && npm test
.
To run the example you need watchify installed: npm install -g watchify
. Then, move to examples
directory and type: npm install && npm start
License
MIT License