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Piglet

A LUA driven AI that plays classic gameboy color games using experimentation. In active development.

Learn more on the main page

Licenses and Forking

==========================

Code

All of the code in this repo is meant to be distributed under the GNU AFFERO GENERAL PUBLIC LICENSE. It is unlikely, but possible, that some code or information meant to be kept private could be accidentally uploaded to this repo.

To be sure of the license, double check source files to see if they have the following header.

--
--Licensed under GNU affero general public license
--http://www.gnu.org/licenses/agpl-3.0.html
--

The license included at the top of a file always trumps any other licenses that you see in this repo, but if you see something without a license, it's pretty safe to assume I mean it to be licensed under the GNU affero.

Images and other Stuff

Images, trademark, and other content-based resources seen in this repo, such as the Piglet name, logo, animations, etc.. are the private property of Daniel Shumway and Latinforimagination.

Can I fork it?

Absolutely, provided you follow a couple of quick instructions:

The most important thing to do when forking Piglet is to respect the copyrights and trademarks, and, to the best of your ability, to make a conscious effort not to do something jerky with it. If you think you can handle that, by all means go crazy. I can not begin to say how awesome forking is - so do it and make some cool crazy stuff!

Speaking of which...

###Installation and Running