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This repository contains the source code for the following paper:

Pixels, voxels, and views: A study of shape representations for single view 3D object shape prediction
Daeyun Shin, Charless Fowlkes, Derek Hoiem
In CVPR, 2018   [pdf]   [supplementary material]   [poster]

Project page

https://www.ics.uci.edu/~daeyuns/pixels-voxels-views/

Installation

This code base is not fully deployable yet (see todo list below). But in the meantime, I can point to where you can find relevant code:

Todo

In the meantime, if you need to get any specific part working for research, emailing me is probably the fastest. Contact info can be found here

C++

Clone the repository with the --recurse-submodules option to download third party dependencies.

git clone --recurse-submodules git@github.com:daeyun/scene3d.git

Then run the build scripts in third_party/build_scripts to compile the third party libraries if you don't have these dependencies locally installled.

Finally, run this script to build the binaries:

./tools/build_all.sh

Python

Anaconda environment file coming soon.