Awesome
use-media-set
Custom hook to make components responsive to media query changes
Install
npm install --save use-media-set
Example Usage
import React from 'react';
import DesktopVersion from './DesktopVersion';
import MobileVersion from './MobileVersion';
import { useMediaSet } from 'use-media-set';
const queries = {
mobile: { maxWidth: 600 },
tablet: { width: '600..1024' },
desktop: { minWidth: 1024 },
printer: { type: 'print' },
blackAndWhiteScreen: { type: 'screen', monochrome: 1 }
}
const Example = props => {
const mediaStates = useMediaSet(queries);
if (mediaStates.has('desktop')) {
return <DesktopVersion {...props} />;
} else {
return <MobileVersion {...props} />;
}
}
API
const result = useMediaSet(queries, [ssrDefaults]);
-
queries
is an object where the keys are arbitrary names for a list of media query expressions. The media query expressions can either be strings (see Using Media Queries from MDN), or an object notation (see "Media Query Object Syntax" below). Ifqueries
is not specified orundefined
, a default set of width breakpoints will be used to implementsmall
,medium
, andlarge
result values, which may or may not be useful to you:// Default media types based on window width: // small <= 37em < medium <= 56em < large const DEFAULT_BREAKPOINTS = { small: { width: '..592' }, medium: { width: '593..896' }, large: { width: '897..' }, };
-
ssrDefaults
is an optional second argument that can be used to specify a default set of media query matches if the component is being rendered server-side (in which casematchMedia
is not available). It is ignored in a real browser wherematchMedia
is implemented. It defaults to the empty set. If something other than aSet
is passed for this argument, the hook will throw an error. -
result
is returned and will be a JavascriptSet
containing the keys (as strings) fromqueries
for which the corresponding query matches. There can be zero, one, or multiple matching queries, soSet
is an appropriate data type here.
If the window is resized or the matching queries otherwise change, your component will automatically re-render and the new matching queries will be available in result
. This allows you to write multiple renderings for your component for different media and it will automatically respond to changes in the matching queries.
The hook tries very hard to make the component not re-render more than necessary, to improve performance.
Media Query Object Syntax
Media queries follow a set of syntax rules that originated with CSS and can be a little awkward when writing code that needs to represent responsive breakpoints. To that end, when using this hook, you can express your media queries using a more natural syntax based on JavaScript data structures.
Strings, Objects, or Arrays
Using a string as a media query will not get transformed in any way, for compatibility with existing syntax, if that's how you prefer to write them.
A string query is not validated in any way, merely passed down.
An object will be interpreted as a set of media features, one per key in the object. Use camelCase instead of kebab-case for the keys, for instance deviceAspectRatio
for device-aspect-ratio
. One special key, type
, is used to represent the media type in the query, if something other than the default all
is desired.
An object query undergoes some validations, such as for recognized media feature names, invalid values for features, or incorrect data structures. If a validation fails, a console.error
message is printed, and the query becomes not all
which never match (the browser window.matchMedia()
function does a similar substitution if it catches an error).
To combine two or more media queries in an OR-like fashion so that any one will match, write them as multiple separate objects in an array.
Media types
If you wish to represent a media type, do so as the value of the type
property, such as { type: 'screen' }
. The only
and not
modifiers are supported, such as { type: 'not print' }
but remember that the not
modifier negates the entire query, not just that media type.
Note that only one media type can be represented this way, which is also true in the native syntax.
Media features
Media features are specified with their name as the object key, camelCased as mentioned above.
For media features that accept sizes as their value (basically all the widths and heights), if the value is a number (or a string containing a number), it will be assumed to be a pixel value and px
will get appended automatically.
To specify a feature with no value, use boolean true
, for example { color: true }
becomes (color)
. A boolean false
value has no meaning and will generate an error.
For media features that accept min and max values (for instance, corresponding to height
is min-height
and max-height
), you can use a range syntax instead of the min- and max- variants, which can be more readable. To specify a range, either use a two-element array or a string with two values separated by two periods (..
). Examples:
{ minHeight: '30em' }
→(min-height: 30em)
{ height: 50 }
→(height: 50px)
...Matches only that precise value{ width: '600..800' }
→(min-width: 600px) and (max-width: 800px)
...Specifying a range with both values expands into two features, one each for min and max{ width: [600, 800] }
→ ...Same as above, if an array is more convenient{ width: '..960' }
→(max-width: 960px)
...Same as{ maxWidth: 960 }
but writing it as a one-ended range may in certain cases convey your intent more clearly
Longer examples
Here is the entirety of a queries
object to pass to useMediaSet
with several named queries, any number of which might match and get included in the result Set
. For the sake of argument, let's say we need to know when:
- The device has a total width between 1280 and 3840 pixels
- The device is a black and white screen (monochrome with a bit-depth of 1)
- The window is 1000 pixels high or shorter, and the width is between 30 and 75 ems
- The device is either a color screen at least 1920 pixels wide, or a TV (n.b. not actually recommended as the
tv
media type is being deprecated)
We could call useMediaSet
with the following object as argument in order to implement all of the above queries at once.
{
niceDevice: { deviceWidth: [1280, 3840] },
bw: { type: 'screen', monochrome: 1 },
funSize: { maxHeight: 1000, width: '30em..75em' },
bigScreen: [
{ type: 'screen', color: true, deviceWidth: '1920..' },
{ type: 'tv' }
]
}
Considerations for Server-Side Rendering (SSR)
If you are making use of SSR to render an initial view of your application server-side and then hydrating it once the client JS loads, you will have to make a decision about which responsive view you want to render on the server, i.e., which set of media query matches you want to use. Once you have decided what to render by default in the SSR, you can work out the corresponding media match Set elements and specify those as the ssrDefaults
parameter to the hook.
There's no way for the server-side renderer to know what the particulars of the client display window are, so as a developer you will simply have to try to make your best guess of what the most common browser-side configuration will be. When the client JS initializes and hydrates the DOM itself, if the server side guess was correct then no additional re-renders will need to happen; if it was wrong then the component tree will re-render just as in any responsive action.
Considerations for tests
Some testing frameworks (most notably Jest with JSDOM) do not implement matchMedia
on window
so this hook cannot function. If matchMedia
is not present, the hook's fallback behavior is just to return the ssrDefaults
(or the empty Set if no ssrDefaults
are specified) as if it were operating in SSR. In that case, the hook will never trigger a re-render.
If you need to test different responsive codepaths, however, you have a few choices:
- You can use the
ssrDefaults
parameter to force certain returned set elements for various responsive cases, and test those individually. - You can mock out the hook itself and use the mock to return the appropriate result Sets.
- Or you can mock an implementation for
window.matchMedia
so that the hook functions normally, and then control that mock to get your component to change behavior. For a start, see the test for this hook itself insrc/index.test.js
.
License
MIT © Charley Kline
This hook was created using create-react-hook.