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vue-object-state

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A typescript library that helps you keep track of changes in your dtos

Install

npm i vue-object-state

Basic example

const user = new User({
  firstName: 'Eugene',
  address: new Address({
    street: 'Anchor Way'
  })
})

// Create a  new state object
const state = new ObjectState(user)

// You can read the state of every sub object and property (typed)
state.isDirty // false
state.properties.firstName.isDirty // false
state.properties.firstName.value // Eugene
state.properties.address.isDirty // false
state.properties.address.street.isDirty // false
state.properties.address.street.value // Anchor Way

// Update any of the properties
state.properties.firstName.value = 'Spongebob'

// It's state is updated, including vue binding
state.isDirty // true
state.properties.firstName.isDirty // true
state.properties.firstName.value // Spongebob
state.properties.address.isDirty // false
state.properties.address.street.isDirty // false
state.properties.address.street.value // Anchor Way

// To retrieve back your object, build the state
const result = state.build()
result instanceof User // true
result.firstName // Spongebob
result.address instanceof Address // true
result.address.street // Anchor Way

// Use the `clean()` method to clear dirty flags. This can be useful after a save, all 'original' values will be set to their current values.
state.properties.clean()
state.properties.firstName.clean()
state.clean()

// Use the `reset()` method to reset dirty values. This will revert everything to their original value.
state.properties.reset()
state.properties.firstName.reset()
state.reset()

// You can also store errors
state.properties.errors // []
state.hasErrors // false
state.properties.firstName.hasErrors = false
state.properties.firstName.errors = ['Whoops']
state.hasErrors // true

Collection

const users = [
  new User({ firstName: 'Spongebob' }),
  new User({ firstName: 'Eugene' })
]

// Create a new collection object
const collection = new CollectionState(users) // CollectionState<User>

collection.count // 2
collection.elements // ObjectState<User>[]
collection.dirtyElements // ObjectState<User>[]
collection.get(0) // ObjectState<User>
collection.add(new User({ firstName: 'Patrick' }))
collection.clean() // calls clean on every element
collection.reset() // calls reset on every element
collection.build() // User[]

collection.values // ObjectStateValues<User>[]
collection.filter((obj: StateValues<User>) => obj.firstName === 'Spongebob') // ObjectState<User>[]
collection.find((obj: StateValues<User>) => obj.firstName === 'Spongebob') // ObjectState<User> | undefined
collection.some((obj: StateValues<User>) => obj.firstName === 'Spongebob') // boolean

StateValues

The StateValues is an object which can be navigated the same way as the original object, using magic getters and setters. This can be especially usefull in tables.

const user = new User({
  firstName: 'Eugene',
  address: new Address({
    street: 'Anchor Way'
  })
})

const state = new ObjectState(user)
const values: StateValues<User> = state.values

state.properties.firstName.isDirty // False
state.properties.firstName.value // Eugene

values.firstName // Eugene
values.firstName = 'Spongebob'
state.properties.firstName.isDirty // True
state.properties.firstName.value // Spongebob

value.propertiesState // PropertiesState
value.propertiesState.firstName.value // Spongebob