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Modeler

Open 3D Modeling Tool

This tool is written in Kotlin, using LWJGL3 for rendering and Legui to build user interfaces

Screenshots

3d view 4 viewports texture editing animations

How to install/run

Go to releases in github and download the latest version. In each release there are 3 files, you need to download the file modeler-A.B-beta.jar where A.B is the version of the program.

Once you get the jar file, create a new folder and move the jar file to that folder. If you have java correclty configurared you can double click the jar file to start the application.

If this doesn't work for your, you can start the program by opening a comand line window in the folder and type java -jar modeler-A.B-beta.jar replacing 'modeler-A.B-beta.jar' for the name of the jar file.

If the program starts, a folder called data will be created. This folders stores backups, the main config file and the logs of the program. If the program fails to start you can copy the program logs and open an issue in github.

Current state

Currently this is project is not in active development. So don't expect updates soon, unless I need 3D models for other project, then I will continue updating this 3D editor.

Formatts

Valid input formats:

Valid output formats:

The formats TCN, TBL and JSON are based on storing objects as cubes with properties, they don't allow arbitrary kinds of shapes so it's impossible to export complex models to them.

Features

FAQ