Awesome
<!--suppress HtmlDeprecatedAttribute --> <h1 align="center">ContainerSSH HTTP Library</h1> <p align="center"><strong>⚠⚠⚠ Deprecated: ⚠⚠⚠</strong><br />This repository is deprecated in favor of <a href="https://github.com/ContainerSSH/libcontainerssh">libcontainerssh</a> for ContainerSSH 0.5.</p>This library provides a common layer for HTTP clients and servers in use by ContainerSSH.
Using this library
This library provides a much simplified API for both the HTTP client and server.
Using the client
The client library takes a request object that can be marshalled into JSON format and sends it to the server. It then fills a response object with the response received from the server. In code:
// Logger is from the github.com/containerssh/log package
logger := standard.New()
clientConfig := http.ClientConfiguration{
URL: "http://127.0.0.1:8080/",
Timeout: 2 * time.Second,
// You can add TLS configuration here:
CaCert: "Add expected CA certificate(s) here.",
// CaCert is is required for https:// URLs on Windows due to golang#16736
// Optionally, for client authentication:
ClientCert: "Client certificate in PEM format or file name",
ClientKey: "Client key in PEM format or file name",
// Optional: switch to www-urlencoded request body
RequestEncoding: http.RequestEncodingWWWURLEncoded,
}
client, err := http.NewClient(clientConfig, logger)
if err != nil {
// Handle validation error
}
request := yourRequestStruct{}
response := yourResponseStruct{}
responseStatus, err := client.Post(
context.TODO(),
"/relative/path/from/base/url",
&request,
&response,
)
if err != nil {
// Handle connection error
clientError := &http.ClientError{}
if errors.As(err, clientError) {
// Grab additional information here
} else {
// This should never happen
}
}
if responseStatus > 399 {
// Handle error
}
The logger
parameter is a logger from the github.com/containerssh/log package.
Using the server
The server consist of two parts: the HTTP server and the handler. The HTTP server can be used as follows:
server, err := http.NewServer(
"service name",
http.ServerConfiguration{
Listen: "127.0.0.1:8080",
// You can also add TLS configuration
// and certificates here:
Key: "PEM-encoded key or file name to cert here.",
Cert: "PEM-encoded certificate chain or file name here",
// Authenticate clients with certificates:
ClientCACert: "PEM-encoded client CA certificate or file name here",
},
handler,
logger,
func (url string) {
fmt.Printf("Server is now ready at %s", url)
}
)
if err != nil {
// Handle configuration error
}
// Lifecycle from the github.com/containerssh/service package
lifecycle := service.NewLifecycle(server)
go func() {
if err := lifecycle.Run(); err != nil {
// Handle error
}
}()
// Do something else, then shut down the server.
// You can pass a context for the shutdown deadline.
lifecycle.Shutdown(context.Background())
Like before, the logger
parameter is a logger from the github.com/containerssh/log package. The handler
is a regular go HTTP handler that satisfies this interface:
type Handler interface {
ServeHTTP(http.ResponseWriter, *http.Request)
}
The lifecycle object is one from the ContainerSSH service package.
Using a simplified handler
This package also provides a simplified handler that helps with encoding and decoding JSON messages. It can be created as follows:
handler := http.NewServerHandler(yourController, logger)
The yourController
variable then only needs to implement the following interface:
type RequestHandler interface {
OnRequest(request ServerRequest, response ServerResponse) error
}
For example:
type MyRequest struct {
Message string `json:"message"`
}
type MyResponse struct {
Message string `json:"message"`
}
type myController struct {
}
func (c *myController) OnRequest(request http.ServerRequest, response http.ServerResponse) error {
req := MyRequest{}
if err := request.Decode(&req); err != nil {
return err
}
if req.Message == "Hi" {
response.SetBody(&MyResponse{
Message: "Hello world!",
})
} else {
response.SetStatus(400)
response.SetBody(&MyResponse{
Message: "Be nice and greet me!",
})
}
return nil
}
In other words, the ServerRequest
object gives you the ability to decode the request into a struct of your choice. The ServerResponse
, conversely, encodes a struct into the the response body and provides the ability to enter a status code.
Content negotiation
If you wish to perform content negotiation on the server side, this library now supports switching between text and JSON output. This can be invoked using the NewServerHandlerNegotiate
method instead of NewServerHandler
. This handler will attempt to switch based on the Accept
header sent by the client. You can marshal objects to text by implementing the following interface:
type TextMarshallable interface {
MarshalText() string
}
Using multiple handlers
This is a very simple handler example. You can use utility like gorilla/mux as an intermediate handler between the simplified handler and the server itself.