Awesome
SyncStreamingAssetsLoader
If you want to load files from StreamingAssets path in Unity, You can only load from WWW class in Android device. So, I've made the sync loader.
- Instantiate SyncStreamingAssetsLoader;
- Invoke Init function
- Load streaming assets files.
- Invoke Close function when finish your app.
You can see my sample code from Sample.cs
External Modules
- ICSharpCode.SharpZipLib.dll