Awesome
TMP-Image
:thought_balloon: Motivation
I like the way to use sprites in the Text Mesh Pro by their name (e.g. <sprite name=Gold>
). It would be very nice to be able to draw exactly the same sprites from the same atlases directly in UGUI. So I made a TMPImage
- replacement for Image
that able to do it
:rocket: How to use?
Just add a TMP Image
component to the GameObject and specify the sprite name, and sprite will be fetched from Text Mesh Pro and displayed. Simple
:open_book: How to Install
Library distributed as git package (How to install package from git URL)
<br>Git URL: https://github.com/codewriter-packages/TMP-Image.git
:green_book: License
TMP-Image is MIT licensed.