Awesome
gobblet gobblers
gobblet gobblers game in elixir, phoenix and elm
Play online: playground (v2.1-nightly lastest)
Rules: gobblet-gobblers
To start your Phoenix server:
- Install dependencies with
mix deps.get
- Create and migrate your database with
mix ecto.create && mix ecto.migrate
- Install Node.js dependencies with
cd assets && npm install
- Install Elm dependencies with
cd assets/elm &&
elm_install
- Start Phoenix endpoint with
mix phx.server
Now you can visit localhost:4000
from your browser.
to-do -> v1.0
- use phoenix v1.3
- replace js by elm
- add gobblet logic
- add gobblet view
- test and publish
to-do for ux -> v2.0
- better ui design with color
- add unique id support using symbol
- show info when you pick up a piece
- add "Concede" button to give up
to-do for special rules -> v2.0
- after a player moves a piece, if both players have 3 pieces in a line, the game ties
to-do for better ux
- stats bar should always be centered
- be responsive to different screen sizes
- no re-login without logout, add back button
- add to homescreen, add icon and improve pieces
- add logo, put effects and user instruction
to-do for system
- add github link
- add automatic pairing
- game data logger
- websocket moniter
interesting bug
- when two players are playing, and then one player unpluges the internet, the other player will receive no msg and will result in a zombie channel (websocket) which means if one enters the channel, it is always full or one will be playing with a zombie player. fixed zombie behaviour with a delay by this or to try presense in elm-phoenix new merges
fix me
- safari add-to-homescreen back button leading to pages with search bar
- remove embedded alerts