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ShadersForFun

Unity version : 2019.4+ Tested with : Win DX11

SceneImage
Stereogram<img src="READMEimages/Stereogram2.PNG" width="400">
PrismaticCard<img src="READMEimages/PrismaticCard.gif" width="400">
WaterDrop<img src="READMEimages/WaterDrop.gif" width="400">
ImageShading<img src="READMEimages/ImageShading.gif" width="400">
ParallaxEffect<img src="READMEimages/ParallaxEffect.PNG" width="400">
FillingSphere<img src="READMEimages/FillingSphere.gif" width="400">
RadialCircle<img src="READMEimages/RadialCircle.gif" width="400">
MeshMorph<img src="READMEimages/MeshMorph.gif" width="400">
GeomBuildings<img src="READMEimages/GeomBuildings.gif" width="400">
FacingImage<img src="READMEimages/FacingImage.gif" width="400">
Eye<img src="READMEimages/EyeShader.gif" width="400">
Raymarching<img src="READMEimages/Raymarching.gif" width="400">
FakeHalo<img src="READMEimages/FakeHalo.gif" width="400">
Fractal<img src="READMEimages/Fractal.PNG" width="400">
CutoutTransition<img src="READMEimages/CutoutTransition.gif" width="400">
SimpleLighting<img src="READMEimages/SimpleLighting.JPG" width="400">
BalloonMesh<img src="READMEimages/BalloonMesh.gif" width="400">
Shatter<img src="READMEimages/Shatter.gif" width="400">
TessellationTail<img src="READMEimages/TessellationTail.gif" width="400">

Disclaimer: The stuff here are not optimized. Just for fun.