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UnityGyazo

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Simple gyazo client for Unity4.6.x/5.x.

Usage

  1. Create an empty game object.
  2. Attach "Gyazo.cs" to it.
  3. Configure the local file-path and uploadURL if necessary.
  4. Just call Gyazo#UploadFileAsync then gyazo object will start to upload the image asynchronously.

Compatibility

How to get the Image URL on gyazo-server?

Web response from gyazo-server is set to Gyazo#Response property asynchronously. If status is SUCCESS, image-URL is set there.

How to handle the uploading process?

Advanced

If you want to upload images to your own gyazo-server, specify the "UploadURL" param in the inspector (or source code).Check the included demo scene also.

License

MIT license (© 2015 Shulla Cignoir)