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Unity.iOS.OnDemand

Useful to reduce iOS app size to ~70mb and compress your assets data using 7z.

How to Use: https://docs.google.com/document/d/1ZqcWQzSDVT-SGZkjGhydvFKU4rfyRDP_Ri4eju6v1kE

For example:

Initial Unity application size: ~850mb

Application size after use this "hack": ~70mb (app size) + ~180mb (ondemand) = ~250mb