Awesome
Simple Interface Core Animation
<p align="center"> <img src="./resources/logo.png" alt="Sica" width="70%" height="70%" /> </p> <p align="center"> <img src="http://img.shields.io/badge/platform-iOS | tvOS | macOS-blue.svg?style=flat" alt="Platform" /> <a href="https://developer.apple.com/swift"> <img src="http://img.shields.io/badge/Swift-4.1%20|%204.2|%205.0-brightgreen.svg?style=flat" alt="Language"> </a> <a href="https://github.com/Carthage/Carthage"> <img src="https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat" alt="Carthage" /> </a> <br /> <a href="https://github.com/apple/swift-package-manager"> <img src="https://img.shields.io/badge/Swift%20Package%20Manager-compatible-brightgreen.svg?style=flat" alt="Swift Package Manager" /> </a> <a href="https://cocoapods.org/pods/Sica"> <img src="https://img.shields.io/cocoapods/v/Sica.svg?style=flat" alt="Version" /> </a> <a href="https://cocoapods.org/pods/Sica"> <img src="https://img.shields.io/cocoapods/l/Sica.svg?style=flat" alt="License" /> </a> </p>Sica can execute various animations sequentially or parallelly.
Features
- Animation with duration and delay
- parallel / sequence animation
- Easings
- Springs
- Transition
Requirements
- Xcode 9.3 or greater
- iOS 9 or greater
- tvOS 10.0 or greater
- macOS 10.11 or greater
- Swift 4.2 (since 0.3.4)
Installation
Carthage
If youโre using Carthage, simply add
Sica to your Cartfile
:
github "cats-oss/Sica"
CocoaPods
Sica is available through CocoaPods. To instal it, simply add the following line to your Podfile:
pod 'Sica'
Swift Package Manager
Sica is available through SwiftPM
, create Package.swift
and add dependencies
value
dependencies: [
.package(url: "https://github.com/cats-oss/Sica.git", from: "0.4.1")
]
Usage
Sample Animation
Sequence Animation
If you set .sequence
, sequence animation is shown.
let animator = Animator(view: sampleView)
animator
.addBasicAnimation(keyPath: .positionX, from: 50, to: 150, duration: 2, timingFunction: .easeOutExpo)
.addSpringAnimation(keyPath: .boundsSize, from: sampleView.frame.size, to: CGSize(width: 240, height: 240), damping: 12, mass: 1, stiffness: 240, initialVelocity: 0, duration: 1)
.run(type: .sequence)
Parallel Animation
If you set .parallel
, parallel animation is shown.
let animator = Animator(view: sampleView)
animator
.addBasicAnimation(keyPath: .positionX, from: 50, to: 150, duration: 5, timingFunction: .easeOutExpo)
.addBasicAnimation(keyPath: .transformRotationZ, from: 0, to: CGFloat.pi, duration: 3, timingFunction: .easeOutExpo)
.run(type: .parallel)
Forever Animation
If you set forever
before calling run
, forever animation is shown.
let animator = Animator(view: sampleView)
animator
.addBasicAnimation(keyPath: .positionX, from: 50, to: 150, duration: 2, timingFunction: .easeOutExpo)
.addBasicAnimation(keyPath: .positionX, from: 150, to: 50, duration: 2, timingFunction: .easeOutExpo)
.forever(autoreverses: false)
.run(type: .sequence)
Cancel
If you want to cancel animation, you should call cancel
.
let animator = Animator(view: sampleView)
/*
Add animation and run
*/
animator.cancel() // Animation cancel
Remove Added Animations
If you call run
and then you call add animation method, no animation will be added.
If you use animator again, you call removeAll
before addBasicAnimation
or addSpringAnimation
or addTransitionAnimation
.
let animator = Animator(view: sampleView)
/*
Add animation and run
*/
// Bad
animator.addBasicAnimation() // ๐
you can't add animation
// Good
animator.removeAll()
.addBasicAnimation() // ๐ You can add animation.
Functions
Add Animation
public func addBasicAnimation<T>(keyPath: Sica.AnimationKeyPath<T>, from: T, to: T, duration: Double, delay: Double = default, timingFunction: Sica.TimingFunction = default) -> Self where T : AnimationValueType
public func addSpringAnimation<T>(keyPath: Sica.AnimationKeyPath<T>, from: T, to: T, damping: CGFloat, mass: CGFloat, stiffness: CGFloat, initialVelocity: CGFloat, duration: Double, delay: Double = default, timingFunction: Sica.TimingFunction = default) -> Self where T : AnimationValueType
public func addTransitionAnimation(startProgress: Float, endProgress: Float, type: Sica.Transition, subtype: Sica.TransitionSub, duration: Double, delay: Double = default, timingFunction: Sica.TimingFunction = default) -> Self
Add Animation Option
public func delay(_ delay: Double) -> Self
public func forever(autoreverses: Bool = default) -> Self
Animation Operation
public func run(type: Sica.Animator.AnimationPlayType, isRemovedOnCompletion: Bool = default, completion: (() -> Swift.Void)? = default)
public func cancel()
public func removeAll() -> Self
Extensions
You can access sica property in UIView
and CALayer
.
let view = UIView(frame: ...)
view.sica
.addBasicAnimation(keyPath: .positionX, from: 50, to: 150, duration: 2, timingFunction: .easeOutExpo)
.run(type: .sequence)
let layer = CALayer()
layer.sica
.addBasicAnimation(keyPath: .positionX, from: 50, to: 150, duration: 2, timingFunction: .easeOutExpo)
.run(type: .sequence)
Support
Animation
- CABasicAnimation
- CATransition
- CASpringAnimation
AnimationPlayType
you can choose animation play type
- run animation sequentially
- run animation parallelly
EasingFunctions
you can choose various timing functions
KeyPaths Table
Sica | KeyPath |
---|---|
.anchorPoint | anchorPoint |
.backgroundColor | backgroundColor |
.borderColor | borderColor |
.borderWidth | borderWidth |
.bounds | bounds |
.contents | contents |
.contentsRect | contentsRect |
.cornerRadius | cornerRadius |
.filters | filters |
.frame | frame |
.hidden | hidden |
.mask | mask |
.masksToBounds | masksToBounds |
.opacity | opacity |
.path | path |
.position | position |
.shadowColor | shadowColor |
.shadowOffset | shadowOffset |
.shadowOpacity | shadowOpacity |
.shadowPath | shadowPath |
.shadowRadius | shadowRadius |
.sublayers | sublayers |
.sublayerTransform | sublayerTransform |
.transform | transform |
.zPosition | zPosition |
Anchor Point
Sica | KeyPath |
---|---|
.anchorPointX | anchorPoint.x |
.anchorPointy | anchorPoint.y |
Bounds
Sica | KeyPath |
---|---|
.boundsOrigin | bounds.origin |
.boundsOriginX | bounds.origin.x |
.boundsOriginY | bounds.origin.y |
.boundsSize | bounds.size |
.boundsSizeWidth | bounds.size.width |
.boundsSizeHeight | bounds.size.height |
Contents
Sica | KeyPath |
---|---|
.contentsRectOrigin | contentsRect.origin |
.contentsRectOriginX | contentsRect.origin.x |
.contentsRectOriginY | contentsRect.origin.y |
.contentsRectSize | contentsRect.size |
.contentsRectSizeWidth | contentsRect.size.width |
.contentsRectSizeHeight | contentsRect.size.height |
Frame
Sica | KeyPath |
---|---|
.frameOrigin | frame.origin |
.frameOriginX | frame.origin.x |
.frameOriginY | frame.origin.y |
.frameSize | frame.size |
.frameSizeWidth | frame.size.width |
.frameSizeHeight | frame.size.height |
Position
Sica | KeyPath |
---|---|
.positionX | position.x |
.positionY | position.y |
Shadow Offset
Sica | KeyPath |
---|---|
.shadowOffsetWidth | shadowOffset.width |
.shadowOffsetHeight | shadowOffset.height |
Sublayer Transform
Sica | KeyPath |
---|---|
.sublayerTransformRotationX | sublayerTransform.rotation.x |
.sublayerTransformRotationY | sublayerTransform.rotation.y |
.sublayerTransformRotationZ | sublayerTransform.rotation.z |
.sublayerTransformScaleX | sublayerTransform.scale.x |
.sublayerTransformScaleY | sublayerTransform.scale.y |
.sublayerTransformScaleZ | sublayerTransform.scale.z |
.sublayerTransformTranslationX | sublayerTransform.translation.x |
.sublayerTransformTranslationY | sublayerTransform.translation.y |
.sublayerTransformTranslationZ | sublayerTransform.translation.z |
Transform
Sica | KeyPath |
---|---|
.transformRotationX | transform.rotation.x |
.transformRotationY | transform.rotation.y |
.transformRotationZ | transform.rotation.z |
.transformScaleX | transform.scale.x |
.transformScaleY | transform.scale.y |
.transformScaleZ | transform.scale.z |
.transformTranslationX | transform.translation.x |
.transformTranslationY | transform.translation.y |
.transformTranslationZ | transform.translation.z |
License
Sica is available under the MIT license. See the LICENSE file for more info.