Awesome
A single-producer, single-consumer lock-free queue for C++
This mini-repository has my very own implementation of a lock-free queue (that I designed from scratch) for C++.
It only supports a two-thread use case (one consuming, and one producing). The threads can't switch roles, though you could use this queue completely from a single thread if you wish (but that would sort of defeat the purpose!).
Note: If you need a general-purpose multi-producer, multi-consumer lock free queue, I have one of those too.
This repository also includes a circular-buffer SPSC queue which supports blocking on enqueue as well as dequeue.
Features
- Blazing fast
- Compatible with C++11 (supports moving objects instead of making copies)
- Fully generic (templated container of any type) -- just like
std::queue
, you never need to allocate memory for elements yourself (which saves you the hassle of writing a lock-free memory manager to hold the elements you're queueing) - Allocates memory up front, in contiguous blocks
- Provides a
try_enqueue
method which is guaranteed never to allocate memory (the queue starts with an initial capacity) - Also provides an
enqueue
method which can dynamically grow the size of the queue as needed - Also provides
try_emplace
/emplace
convenience methods - Has a blocking version with
wait_dequeue
- Completely "wait-free" (no compare-and-swap loop). Enqueue and dequeue are always O(1) (not counting memory allocation)
- On x86, the memory barriers compile down to no-ops, meaning enqueue and dequeue are just a simple series of loads and stores (and branches)
Use
Simply drop the readerwriterqueue.h (or readerwritercircularbuffer.h) and atomicops.h files into your source code and include them :-) A modern compiler is required (MSVC2010+, GCC 4.7+, ICC 13+, or any C++11 compliant compiler should work).
Note: If you're using GCC, you really do need GCC 4.7 or above -- 4.6 has a bug that prevents the atomic fence primitives from working correctly.
Example:
using namespace moodycamel;
ReaderWriterQueue<int> q(100); // Reserve space for at least 100 elements up front
q.enqueue(17); // Will allocate memory if the queue is full
bool succeeded = q.try_enqueue(18); // Will only succeed if the queue has an empty slot (never allocates)
assert(succeeded);
int number;
succeeded = q.try_dequeue(number); // Returns false if the queue was empty
assert(succeeded && number == 17);
// You can also peek at the front item of the queue (consumer only)
int* front = q.peek();
assert(*front == 18);
succeeded = q.try_dequeue(number);
assert(succeeded && number == 18);
front = q.peek();
assert(front == nullptr); // Returns nullptr if the queue was empty
The blocking version has the exact same API, with the addition of wait_dequeue
and
wait_dequeue_timed
methods:
BlockingReaderWriterQueue<int> q;
std::thread reader([&]() {
int item;
#if 1
for (int i = 0; i != 100; ++i) {
// Fully-blocking:
q.wait_dequeue(item);
}
#else
for (int i = 0; i != 100; ) {
// Blocking with timeout
if (q.wait_dequeue_timed(item, std::chrono::milliseconds(5)))
++i;
}
#endif
});
std::thread writer([&]() {
for (int i = 0; i != 100; ++i) {
q.enqueue(i);
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
});
writer.join();
reader.join();
assert(q.size_approx() == 0);
Note that wait_dequeue
will block indefinitely while the queue is empty; this
means care must be taken to only call wait_dequeue
if you're sure another element
will come along eventually, or if the queue has a static lifetime. This is because
destroying the queue while a thread is waiting on it will invoke undefined behaviour.
The blocking circular buffer has a fixed number of slots, but is otherwise quite similar to use:
BlockingReaderWriterCircularBuffer<int> q(1024); // pass initial capacity
q.try_enqueue(1);
int number;
q.try_dequeue(number);
assert(number == 1);
q.wait_enqueue(123);
q.wait_dequeue(number);
assert(number == 123);
q.wait_dequeue_timed(number, std::chrono::milliseconds(10));
CMake
Using targets in your project
Using this project as a part of an existing CMake project is easy.
In your CMakeLists.txt:
include(FetchContent)
FetchContent_Declare(
readerwriterqueue
GIT_REPOSITORY https://github.com/cameron314/readerwriterqueue
GIT_TAG master
)
FetchContent_MakeAvailable(readerwriterqueue)
add_library(my_target main.cpp)
target_link_libraries(my_target PUBLIC readerwriterqueue)
In main.cpp:
#include <readerwriterqueue.h>
int main()
{
moodycamel::ReaderWriterQueue<int> q(100);
}
Installing into system directories
As an alternative to including the source files in your project directly, you can use CMake to install the library in your system's include directory:
mkdir build
cd build
cmake ..
make install
Then, you can include it from your source code:
#include <readerwriterqueue/readerwriterqueue.h>
Disclaimers
The queue should only be used on platforms where aligned integer and pointer access is atomic; fortunately, that includes all modern processors (e.g. x86/x86-64, ARM, and PowerPC). Not for use with a DEC Alpha processor (which has very weak memory ordering) :-)
Note that it's only been tested on x86(-64); if someone has access to other processors I'd love to run some tests on anything that's not x86-based.
More info
See the LICENSE.md file for the license (simplified BSD).
My blog post introduces the context that led to this code, and may be of interest if you're curious about lock-free programming.