Awesome
Cable
It's like ActionCable (100% compatible with JS Client), but you know, for Crystal
Installation
-
Add the dependency to your
shard.yml
:dependencies: cable: github: cable-cr/cable
-
Run
shards install
Usage
require "cable"
Lucky example
On your src/app_server.cr
add the Cable::Handler
before Lucky::RouteHandler
class AppServer < Lucky::BaseAppServer
def middleware
[
Cable::Handler(ApplicationCable::Connection).new, # place before the middleware below
Honeybadger::Handler.new,
Lucky::ErrorHandler.new(action: Errors::Show),
Lucky::RouteHandler.new,
]
end
end
After that, you can configure your Cable
, the defaults are:
Cable.configure do |settings|
settings.route = "/cable" # the URL your JS Client will connect
settings.token = "token" # The query string parameter used to get the token
end
You may want to tune how to report logging
# config/log.cr
log_levels = {
"debug" => Log::Severity::Debug,
"info" => Log::Severity::Info,
"error" => Log::Severity::Error,
}
# use the `CABLE_DEBUG_LEVEL` env var to choose any of the 3 log levels above
Cable::Logger.level = log_levels[ENV.fetch("CABLE_DEBUG_LEVEL", "info")]
Then you need to implement a few classes
The connection class is how you are gonna handle connections, it's referenced on the src/app_server.cr
when creating the handler.
module ApplicationCable
class Connection < Cable::Connection
# You need to specify how you identify the class, using something like:
# Remembering that it must, be a String
# Tip: Use your `User#id` converted to String
identified_by :identifier
# If you'd like to keep a `User` instance together with the Connection, so
# there's no need to fetch from the database all the time, you can use the
# `owned_by` instruction
owned_by current_user : User
def connect
UserToken.decode_user_id(token.to_s).try do |user_id|
self.identifier = user_id.to_s
self.current_user = UserQuery.find(user_id)
end
end
end
end
Then you need your base channel, just to make easy to aggregate your app's cables logic
module ApplicationCable
class Channel < Cable::Channel
end
end
Then create your cables, as much as your want!! Let's setup a ChatChannel
as example:
class ChatChannel < ApplicationCable::Channel
def subscribed
# We don't support stream_for, needs to generate your own unique string
stream_from "chat_#{params["room"]}"
end
def receive(data)
broadcast_message = {} of String => String
broadcast_message["message"] = data["message"].to_s
broadcast_message["current_user_id"] = connection.identifier
ChatChannel.broadcast_to("chat_#{params["room"]}", broadcast_message)
end
def perform(action, action_params)
user = UserQuery.new.find(connection.identifier)
# Perform action on your user object. For example, you could manage
# its status by adding some .away and .status methods on it like below
# user.away if action == "away"
# user.status(action_params["status"]) if action == "status"
ChatChannel.broadcast_to("chat_#{params["room"]}", {
"user" => user.email,
"performed" => action.to_s,
})
end
def unsubscribed
# You can do any action after client closes connection
user = UserQuery.new.find(connection.identifier)
# You could for example call any method on your user like a .logout one
# user.logout
end
end
Reject channel subscription if the request is invalid:
class ChatChannel < ApplicationCable::Channel
def subscribed
reject if user_not_allowed_to_join_chat_room?
stream_from "chat_#{params["room"]}"
end
end
Use callbacks to perform actions or transmit messages once the connection/channel has been subscribed.
class ChatChannel < ApplicationCable::Channel
# you can name these callbacks anything you want...
# `after_subscribed` can accept 1 or more callbacks to be run in order
after_subscribed :broadcast_welcome_pack_to_single_subscribed_user,
:announce_user_joining_to_everyone_else_in_the_channel,
:process_some_stuff
def subscribed
stream_from "chat_#{params["room"]}"
end
# If you want to ONLY send the current_user a message
# and none of the other subscribers
#
# use -> transmit(message), which accepts Hash(String, String) or String
def broadcast_welcome_pack_to_single_subscribed_user
transmit({ "welcome_pack" => "some cool stuff for this single user" })
end
# On the other hand,
# if you want to broadcast a message
# to all subscribers connected to this channel
#
# use -> broadcast(message), which accepts Hash(String, String) or String
def announce_user_joining_to_everyone_else_in_the_channel
broadcast("username xyz just joined")
end
# you don't need to use transmit functionality
def process_some_stuff
send_welcome_email_to_user
update_their_profile
end
end
Check below on the JavaScript section how to communicate with the Cable backend
JavaScript
It works with ActionCable JS Client out-of-the-box!! Yeah, that's really cool no? If you need to adapt, make a hack, or something like that?!
No, you don't need! Just read the few lines below and start playing with Cable in 5 minutes!
ActionCable JS Example
/examples/action-cable-js-client.md
Vanilla JS Examples
If you want to use this shard with an iOS clients or vanilla JS using react etc. there is an example in the /examples
folder.
Note - If your using a vanilla - non action-cable JS client, you may want to disable the action cable response headers as they cause issues on the clients who don't know how to handle them. Set an Habitat disable_sec_websocket_protocol_header like so to disable those headers;
# config/cable.cr
Cable.configure do |settings|
settings.disable_sec_websocket_protocol_header = true
end
Debugging
You can create a json endpoint to ping your server and check how things are going.
# src/actions/debug/index.cr
class Debug::Index < ApiAction
include RequireAuthToken
get "/debug" do
json(Cable.server.debug_json) # Cable.server.debug_json is provided by this shard
end
end
Alternatively, you can ping redis directly using the redis-cli as follows;
PUBLISH _internal debug
This will dump a debug status into your logs
TODO
After reading the docs, I realized I'm using some weird naming for variables / methods, so
- Need to make connection use identifier
- Add
identified_by identifier
toCable::Connection
- Give better methods to reject a connection
- Refactor, Connection class is soooo bloated
- Add an async/local adapter (make tests, development and small deploys simpler)
First Class Citizen
- Better integrate with Lucky, maybe with generators, or something else?
- Add support for Kemal
- Add support for Amber
Idea is create different modules, Cable::Lucky
, Cable::Kemal
, Cable::Amber
, and make it easy to use with any crystal web framework
Contributing
You know, fork-branch-push-pr 😉 don't be shy, participate as you want!