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StochasticScreenSpaceReflection

SSSR

Features

Requirements

Unity 2017.1 and a shader model 5.0 ( dx11 ) graphic card.

How to use

Set project to Linear color space and deferred shading.

Then select your main camera and go to "cCharkes/Image Effects/Rendering/Stochastic Screen Space Reflection" or drag and drop the StochasticSSR.cs to your main camera inspector.

References

Thanks to Tomasz Stachowiak (@h3r2tic) for his help.