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Sprite Auditor

openupm

Wrote a small guide about how to use it

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Sprite auditor its the tool to give you the visibility when optimizing your atlases for smaller binary size or performance, allowing you see what atlas are reused between multiple scenes, and what sprites are in use from that atlas, giving you the visibility to now only gain performance by making sure you are only using the right atlas on the right place, but also helping you see witch texture are in use that could be smaller.

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Features

How to use

System Requirements

Unity 2018.4.0 or later versions

How to install

<details> <summary>Add from OpenUPM <em>| via scoped registry, recommended</em></summary>

This package is available on OpenUPM: https://openupm.com/packages/com.brunomikoski.spriteauditor

To add it the package to your project:

</details> <details> <summary>Add from GitHub | <em>not recommended, no updates :( </em></summary>

You can also add it directly from GitHub on Unity 2019.4+. Note that you won't be able to receive updates through Package Manager this way, you'll have to update manually.

</details>