Awesome
Ace Arcade Missiles
Arcade style missile code, effect, and sound pack. Built with Unity 5.6.
Download
Both the playable demo and standalone package can be found on the Releases page
Features
Ace Arcade Missiles is a complete code and effects package for creating arcade style missiles.
- Detailed documentation for reference
- Two kinds of guidance: Pure pursuit and Lead
- Support for both Update and FixedUpdate based projects
- Many tweakable missile parameters such as seeker cone, motor acceleration, and turn rate
- Missiles can be set with a delayed activation to allow dropping before firing
- Effects manager that handles both ribbon trails and particle system trails, as well as explosions
- Spawned effects (trails and explosions) automatically clean themselves up
- Audio is handled automatically when assigned an audio clip with adjustable parameters
- Two types of missile launchers: Pod and Hardpoint
- Hardpoints can carry missiles externally, while pods launch from user defined tubes with reloadable magazines
- Pack includes example effects for particle and ribbon trails, basic sound effects, and explosions
Manual
The full manual can be found here or in the AceArcadeMissiles/Documentation/ folder of the downloaded package.