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Warning: This package is in "best effort" maintenance mode. I try to respond to opened issues and keep it reasonably up-to-date with respect to the underlying Rust toolchain, but am no longer actively developing it.

A Redis module that provides rate limiting in Redis as a single command. Implements the fairly sophisticated generic cell rate algorithm (GCRA) which provides a rolling time window and doesn't depend on a background drip process.

The primitives exposed by Redis are perfect for doing work around rate limiting, but because it's not built in, it's very common for companies and organizations to implement their own rate limiting logic on top of Redis using a mixture of basic commands and Lua scripts (I've seen this at both Heroku and Stripe for example). This can often result in naive implementations that take a few tries to get right. The directive of redis-cell is to provide a language-agnostic rate limiter that's easily pluggable into many cloud architectures.

Informal benchmarks show that redis-cell is pretty fast, taking a little under twice as long to run as a basic Redis SET (very roughly 0.1 ms per command as seen from a Redis client).

Install

Binaries for redis-cell are available for Mac and Linux. Open an issue if there's interest in having binaries for architectures or operating systems that are not currently supported.

Download and extract the library, then move it somewhere that Redis can access it (note that the extension will be .dylib instead of .so for Mac releases):

$ tar -zxf redis-cell-*.tar.gz
$ cp libredis_cell.so /path/to/modules/

Or, clone and build the project from source. You'll need to install Rust to do so (this may be as easy as a brew install rust if you're on Mac).

$ git clone https://github.com/brandur/redis-cell.git
$ cd redis-cell
$ cargo build --release
$ cp target/release/libredis_cell.dylib /path/to/modules/

Note that Rust 1.13.0+ is required.

Run Redis pointing to the newly built module:

redis-server --loadmodule /path/to/modules/libredis_cell.so

Alternatively add the following to a redis.conf file:

loadmodule /path/to/modules/libredis_cell.so

Usage

From Redis (try running redis-cli) use the new CL.THROTTLE command loaded by the module. It's used like this:

CL.THROTTLE <key> <max_burst> <count per period> <period> [<quantity>]

Where key is an identifier to rate limit against. Examples might be:

For example:

CL.THROTTLE user123 15 30 60 1
               ▲     ▲  ▲  ▲ ▲
               |     |  |  | └───── apply 1 token (default if omitted)
               |     |  └──┴─────── 30 tokens / 60 seconds
               |     └───────────── 15 max_burst
               └─────────────────── key "user123"

Response

This means that a single token (the 1 in the last parameter) should be applied against the rate limit of the key user123. 30 tokens on the key are allowed over a 60 second period with a maximum initial burst of 15 tokens. Rate limiting parameters are provided with every invocation so that limits can easily be reconfigured on the fly.

The command will respond with an array of integers:

127.0.0.1:6379> CL.THROTTLE user123 15 30 60
1) (integer) 0
2) (integer) 16
3) (integer) 15
4) (integer) -1
5) (integer) 2

The meaning of each array item is:

  1. Whether the action was limited:
    • 0 indicates the action is allowed.
    • 1 indicates that the action was limited/blocked.
  2. The total limit of the key (max_burst + 1). This is equivalent to the common X-RateLimit-Limit HTTP header.
  3. The remaining limit of the key. Equivalent to X-RateLimit-Remaining.
  4. The number of seconds until the user should retry, and always -1 if the action was allowed. Equivalent to Retry-After.
  5. The number of seconds until the limit will reset to its maximum capacity. Equivalent to X-RateLimit-Reset.

Multiple Rate Limits

Implement different types of rate limiting by using different key names:

CL.THROTTLE user123-read-rate 15 30 60
CL.THROTTLE user123-write-rate 5 10 60

On Rust

redis-cell is written in Rust and uses the language's FFI module to interact with Redis' own module system. Rust makes a very good fit here because it doesn't need a GC and is bootstrapped with only a tiny runtime.

The author of this library is of the opinion that writing modules in Rust instead of C will convey similar performance characteristics, but result in an implementation that's more likely to be devoid of the bugs and memory pitfalls commonly found in many C programs.

License

This is free software under the terms of MIT the license (see the file LICENSE for details).

Development

Tests and checks

Run the test suite:

cargo test

# specific test
cargo test it_rates_limits

# with debug output on stdout
cargo test it_rates_limits -- --nocapture

CI has checks for both Rustfmt and Clippy (Rust's linter). These can be installed and run locally using Rustup's component framework:

rustup component add rustfmt
cargo fmt --all

rustup component add clippy
cargo clippy -- -D warnings

Releasing

Releases are performed automatically from a script in CI which activates when a new tag of the format v1.2.3 is released. The script builds binaries for all target systems and uploads them to GitHub's releases page.

To perform a release:

  1. Add a changelog entry in CHANGELOG.md using the existing format.
  2. Bump the version number in Cargo.toml.
  3. Commit these changes with a message like Bump to version 1.2.3.
  4. Tag the release with git tag v1.2.3 (make sure to include a leading v).
  5. ggpush --tags
  6. Edit the new release's title and body in GitHub (a human touch is still expected for the final product). Use the contents for the new version from CHANGELOG.md as the release's body, which allows Markdown content.
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