Awesome
Object Oriented OpenGL in C#
:green_apple:CSharpGL is an Object-Orinted OpenGL wrapper in pure C# wihtout any third party support.
It abstracts concepts(buffer, shader, state, matrix, vector, texture, canvas, scene, camera, light, picking, text, GUI ...) from OpenGL API and common requirements.
More than 30 simple demonstration projects show how to use CSharpGL. And there will be more.
OpenGL via C# available now!
Stencil Shadow Volume.
Skeleton Animation.
Physically Based Rendering.
WorldSpace Billboard.
Picking.
Get to know how CSharpGL\OpenGL implements picking and draging with modern OpenGL!
Front To Back Peeling.
Environment Mapping.
VolumeRendering.Raycast.
Order-Independent Transparency.
:question:Support or Contact
Check my blog here or join my QQ Group<a target="_blank" href="http://shang.qq.com/wpa/qunwpa?idkey=98131e619f6da03b96ad2213a1278da4fdd05b42a58d053125ce6ba76cf991f9"><img border="0" src="http://pub.idqqimg.com/wpa/images/group.png" alt="CSharpGL(C#+OpenGL)" title="CSharpGL(C#+OpenGL)"></a>.