Awesome
Badass Runtime Plugin - Pacman Example
This project shows how to use the Badass Runtime Plugin to create a custom runtime image and a platform-specific installer for a non-modularized application. Our example application is Almas Baimagambetov's Pacman. This application is available in the FXGLGames repository, which includes several games based on his awesome FXGL game library.
Quick start
From the releases page download the archived custom runtime image for your operating system.
Unpack the archive and execute the pacman
script found in the pacman/bin
directory.
Creating a custom runtime image
Gradle must use Java 11 in order to be able to build the project. To create the custom runtime image execute:
./gradlew runtimeZip
This command creates the runtime image in the build/pacman
directory and a zip file of it in build/image-zip
.
The start scripts are found in the build/pacman/bin
directory.
(Before creating the runtime image, the Gradle script creates a clone of the FXGLGames repository in the build/clone
directory.
This may take several minutes. Be patient.)
You can easily adjust the build.gradle
script if you want to create a runtime image for another game from the FXGLGames repository.
Creating a platform-specific installer
To create the platform-specific installer execute:
./gradlew jpackage
The generated platform-specific installers are found in the build/jpackage
directory.