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Practical Event Listeners for Bash

bashup.events is an event listener/callback API for creating extensible bash programs. It's small (<2.2k), fast (~10k events/second), and highly portable (no bash4-isms or external programs used). Events can be one-time or repeated, listeners can be added or removed, and any string can be an event name. (You can even have "promises", of a sort!) Callbacks can be any command or function plus any number of arguments, and can even opt to receive additional arguments supplied by the event.

Other features include:

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Installation, Requirements And Use

Copy and paste the code into your script, or place it on PATH and source bashup.events. (If you have basher, you can basher install bashup/events to get it installed on your PATH.) The code is licensed CC0, so you are not required to add any attribution or copyright notices to your project.

    $ source bashup.events

This version of bashup.events works with bash 3.2+. If you don't need to support older bash versions, you can use the bash44 branch, which is significantly faster (~23k emits/second). Besides the supported bash version, the differences between the two versions are:

Basic Operations

Sourcing bashup.events exposes one public function, event, that provides a variety of subcommands. All of the primary subcommands take an event name as their first argument.

Event names can be any string, but performance is best if you limit them to pure ASCII alphanumeric or _ characters, as all other characters have to be encoded at the start of each event command. (And the larger the character set used, the slower the encoding process becomes.)

event on

event on event cmd [args...] subscribes cmd args... as a callback to event, if it's not already added:

    $ event on "event1" echo "got event1"
    $ event on "event1" echo "is this cool or what?"

event emit

event emit event data... invokes all the callbacks for event, passing data... as additional arguments to any callbacks that registered to receive them. Callbacks added to the event while the emit is occurring will not be invoked until a subsequent occurrence of the event, and the already-added callbacks will remain subscribed (unless they unsubscribe themselves, or were registered with event once).

    $ event emit "event1"
    got event1
    is this cool or what?

event off

event off event [cmd [args...]] unsubscribes the cmd args... callback from event. If no callback is given, all callbacks are removed.

    $ event off "event1" echo "got event1"
    $ event emit "event1"
    is this cool or what?

    $ event on "event2" echo foo
    $ event off "event2"
    $ event emit "event2"

event has

# `event has` with no callback tests for any callbacks at all

    $ event has "event1" && echo "yes, there are some callbacks"
    yes, there are some callbacks

    $ event has "something_else" || echo "but not for this other event"
    but not for this other event

# Test for specific callback susbscription:

    $ event has "event1" echo "is this cool or what?" && echo "cool!"
    cool!
    $ event has "event1" echo "got event1" || echo "nope!"
    nope!

event fire

event fire event data... fires a "one shot" event, by invoking all the callbacks for event, passing data... as additional arguments to any callbacks that registered to receive them. All callbacks are removed from the event, and any new callbacks added during the firing will be invoked as soon as all the previously-added callbacks have been invoked (and then are also removed from the event).

The overall idea is somewhat similar to the Javascript "promise" resolution algorithm, except that you can fire an event more than once, and there is no "memory" of the arguments. (See event resolve if you want something closer to a JS Promise.)

# `event fire` removes callbacks and handles nesting:

    $ mycallback() { event on event1 echo "nested!"; }
    $ event on "event1" mycallback

    $ event fire "event1"
    is this cool or what?
    nested!

    $ event emit "event1"   # all callbacks gone now

Passing Arguments To Callbacks

When invoking an event, you can pass additional arguments that will be added to the end of the arguments supplied to the given callbacks. The callbacks, however, will only receive these arguments if they were registered to do so, by adding an extra argument after the event name: an @ followed by the maximum number of arguments the callback is prepared to receive:

# Callbacks can receive extra arguments sent by emit/fire/resolve/all/any:

    $ event on   "event2" @2 echo "Args:"  # accept up to 2 arguments
    $ event fire "event2" foo bar baz
    Args: foo bar

The reason an argument count is required, is because one purpose of an event system is to be extensible. If an event adds new arguments over time, old callbacks may break if they weren't written in such a way as to ignore the new arguments. Requiring an explicit request for arguments avoids this problem.

If the nature of the event is that it emits a variable number of arguments, however, you can register your callback with @_, which means "receive all the arguments, no matter how many". You should only use it in places where you can definitely handle any number of arguments, or else you may run into unexpected behavior.

# Why variable arguments lists aren't the default:

    $ event on   "cleanup" @_ echo "rm -rf"
    $ event emit "cleanup" foo
    rm -rf foo

    $ event emit "cleanup" foo /   # New release...  "cleanup" event added a new argument!
    rm -rf foo /

event on, event once, event off, and event has all accept argument count specifiers when adding, removing, or checking for callbacks. Callbacks with different argument counts are considered to be different callbacks:

# Only one argument:

    $ event on   "myevent" @1 echo
    $ event emit "myevent" foo bar baz
    foo

# Different count = different callbacks:

    $ event has "myevent" @1 echo && echo got it
    got it
    $ event has "myevent" @2 echo || echo nope
    nope

# Add 2 argument version (numeric value is what's used):

    $ event on   "myevent" @02 echo
    $ event emit "myevent" foo bar baz
    foo
    foo bar

# Remove the 2-arg version, add unlimited version:

    $ event off "myevent" @2 echo
    $ event on  "myevent" @_ echo

    $ event emit "myevent" foo bar baz
    foo
    foo bar baz

# Unlimited version is distinct, too:

    $ event has "myevent" @_ echo && echo got it
    got it
    $ event has "myevent" @2 echo || echo nope
    nope

# As is the zero-arg version:

    $ event has "myevent" echo || echo nope
    nope

# But the zero-arg version can be implicit or explicit, w/or without leading zeros:

    $ event on  "myevent" echo
    $ event has "myevent" echo && echo got it
    got it
    $ event has "myevent" @0 echo && echo got it
    got it

    $ event off "myevent" @00 echo
    $ event has "myevent" echo || echo nope
    nope

Promise-Like Events

event resolve

If you have a truly one-time event, but subscribers could "miss it" by subscribing too late, you can use event resolve to "permanently fire" an event with a specific set of arguments. Once this is done, all future event on calls for that event will invoke the callback immediately with the previously-given arguments.

There is no way to "unresolve" a resolved event within the current shell. Trying to resolve, emit, fire, any or all an already-resolved event will result in an error message and a failure return of 70 (EX_SOFTWARE).

# Subscribers before the resolve will be fired upon resolve:

    $ event on "promised" event on "promised" @1 echo "Nested:"
    $ event on "promised" @1 echo "Plain:"

    $ event resolve "promised" value
    Plain: value
    Nested: value

# Subscribers after the resolve are fired immediately:

    $ event on "promised" event on "promised" @1 echo "Nested:"
    Nested: value

    $ event on "promised" @1 echo "Plain:"
    Plain: value

# And a resolved event never "has" any subscribers:

    $ event has "promised" || echo nope
    nope

event resolved

event resolved event returns truth if event resolve event has been called.

    $ event resolved "promised" && echo "yep"
    yep

    $ event resolved "another_promise" || echo "not yet"
    not yet

Conditional Operations

event all

event all event data... works like event emit, except that execution stops after the first callback that returns false (i.e., a non-zero exit code), and that exit code is returned. Truth is returned if all events return truth.

# Use an event to validate a password

    $ validate() { echo "validating: $1"; [[ $3 =~ $2 ]]; }

    $ event on "password_check" @1 validate "has a number" '[0-9]+'
    $ event on "password_check" @1 validate "is 8+ chars" ........
    $ event on "password_check" @1 validate "has uppercase" '[A-Z]'
    $ event on "password_check" @1 validate "has lowercase" '[a-z]'

    $ event all "password_check" 'foo27' || echo "fail!"
    validating: has a number
    validating: is 8+ chars
    fail!

    $ event all "password_check" 'Blue42Schmoo' && echo "pass!"
    validating: has a number
    validating: is 8+ chars
    validating: has uppercase
    validating: has lowercase
    pass!

event any

event any event data... also works like event emit, except that execution stops on the first callback to return truth (i.e. a zero exit code). An exit code of 1 is returned if all events return non-zero exit codes.

    $ match() { echo "checking for $1"; REPLY=$2; [[ $1 == $3 ]]; }

    $ event on "lookup" @1 match a "got one!"
    $ event on "lookup" @1 match b "number two"
    $ event on "lookup" @1 match c "third time's the charm"

    $ event any "lookup" b && echo "match: $REPLY"
    checking for a
    checking for b
    match: number two

    $ event any "lookup" q || echo "fail!"
    checking for a
    checking for b
    checking for c
    fail!

Other Operations

event once

event once event cmd [args...] is like event on, except that the callback is unsubscribed before it's invoked, ensuring it will be called at most once, even if event is emitted multiple times in a row:

    $ event once "something" @_ echo
    $ event emit "something" this that
    this that
    $ event emit "something" more stuff

(Note: a callback added by event once cannot be removed by event off; if you need to be able to remove such a callback you should use event on instead and make the callback remove itself with event off.)

event encode

event encode string sets $REPLY to an encoded version of string that is safe to use as part of a bash variable name (i.e. ascii alphanumerics and _). Underscores and all other non-alphanumerics are encoded as an underscore and two hex digits.

    $ event encode "foo"     && echo $REPLY
    foo
    $ event encode "foo.bar" && echo $REPLY
    foo_2ebar
    $ event encode "foo_bar" && echo $REPLY
    foo_5fbar

    $ event encode ' !"#$%'\''()*+,-./:;<=>?@[\]^_`' && echo "$REPLY"
    _20_21_22_23_24_25_27_28_29_2a_2b_2c_2d_2e_2f_3a_3b_3c_3d_3e_3f_40_5b_5c_5d_5e_5f_60

    $ event encode $'\x01\x02\x03\x04\x05\x06\x07\b\t\n\x0b\f\r\x0e\x0f\x10' &&
    >  echo "$REPLY"
    _01_02_03_04_05_06_07_08_09_0a_0b_0c_0d_0e_0f_10

    $ event encode $'{|}~\x7f' && echo "$REPLY"
    _7b_7c_7d_7e_7f

For performance reasons, the function that handles event encoding is JITted. Every time new non-ASCII or non-alphanumeric characters are seen, the function is rewritten to efficiently handle encoding them. This makes encoding extremely fast when a program only ever uses a handful of punctuation characters in event names or strings passed to event encode. Encoding arbitrary strings (or using them as event names) is not recommended, however, since this will "train" the encoder to run more slowly for all event operations from then on.

event decode

event decode string sets $REPLY to the original event name for string, turning the encoded characters back to their original values. If multiple arguments are given, REPLY is an array of results.

    $ event decode "foo_2ebar_2dbaz" && echo $REPLY
    foo.bar-baz

    $ event decode "_2fspim" "_2bspam" && printf '%s\n' "${REPLY[@]}"
    /spim
    +spam

event get

event get event sets $REPLY to a string that can be eval'd to do the equivalent of event emit "event" "${@:2}". This can be used for debugging, or to allow callbacks like local to be run in a specific calling context. An error 70 is returned if event is resolved.

    $ event get lookup && echo "$REPLY"
    match a got\ one\! "${@:2:1}"
    match b number\ two "${@:2:1}"
    match c third\ time\'s\ the\ charm "${@:2:1}"
    
    $ event get "promised" && echo "$REPLY"
    event "promised" already resolved
    [70]

(Notice that the encoded commands in $REPLY reference parameters beginning with "$2", which means that if you want to eval them with "$@" you'll need to unshift a dummy argument.)

event list

event list prefix sets REPLY to an array of currently-defined event names beginning with prefix. events that currently have listeners are returned, as are resolved events.

# event1 and event2 no longer have subscribers:

    $ event list "event" && echo "${#REPLY[@]}"
    0

# But there are some events starting with "p"

    $ event list "p" && printf '%s\n' "${REPLY[@]}"
    password_check
    promised

    $ event list "lookup" && printf '%s\n' "${REPLY[@]}"
    lookup

event quote

event quote args sets $REPLY to a space-separated list of the given arguments in shell-quoted form (using printf %q). The resulting string is safe to eval, in the sense that the arguments are guaranteed to expand to the same values (and number of values) as were originally given.

    $ event quote a b c && echo "$REPLY"
    a b c
    $ event quote "a b c" && echo "$REPLY"
    a\ b\ c
    $ event quote x "" y && echo "$REPLY"
    x '' y
    $ event quote && echo "'$REPLY'"
    ''

event error

event error message [exitlevel] prints message to stderr and returns exitlevel, or 64 (EX_USAGE) if no exitlevel is given. (You will still need to return or exit for this to have any further effect, unless set -e is in effect.)

    $ event error "This is an error" 127 >/dev/null
    This is an error
    [127]

Event Handlers and Subshells

Just as with bash variables and functions, the current event handlers and the state of promises are inherited by subshells (e.g. in command substitutions), but changes made by a subshell do not affect the state of the calling shell. (As should be expected given that subshells are forked processes without shared memory or other interprocess communication by default.)

Note that this means adding or removing handlers in a subshell (even implicitly, via fire, resolve, once, etc.) has no effect on the calling shell. As is normally the case for subshells, you’ll need to read their output and act on it, if you need to apply side-effects in the calling process.

License

<p xmlns:dct="http://purl.org/dc/terms/" xmlns:vcard="http://www.w3.org/2001/vcard-rdf/3.0#"> <a rel="license" href="http://creativecommons.org/publicdomain/zero/1.0/"><img src="https://licensebuttons.net/p/zero/1.0/80x15.png" style="border-style: none;" alt="CC0" /></a><br /> To the extent possible under law, <a rel="dct:publisher" href="https://github.com/pjeby"><span property="dct:title">PJ Eby</span></a> has waived all copyright and related or neighboring rights to <span property="dct:title">bashup/events</span>. This work is published from: <span property="vcard:Country" datatype="dct:ISO3166" content="US" about="https://github.com/bashup/events">United States</span>. </p>