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canvas-polyline

This library aims to give a HTML Canvas compatible API which produces all output using only straight lines, i.e. it reduces all commands to moveTo and lineTo. This makes it very easy to then adapt the output to be compatible with many file formats and devices.

Usage

var ctx = new CanvasPolyline([canvasCtx, hpglCtx]) // Takes a single Canvas API contexts or an array of them
ctx.rect(0, 0, 100, 100)
// Each context will now get called with the following commands
// moveTo(0, 0)
// lineTo(100,0)
// lineTo(100,100)
// lineTo(0,100)
// lineTo(0,0)

Backstory

My initial motivation for creating this project was so I could use the HTML Canvas API with Roland DPX-3300 plotter. The plotter only understands HPGL. I started by creating d3-hpgl, which translates Canvas commands in to the equivilient HPGL, however HPGL (at least version for my plotter) doesn't have native support for quadtractics, beziers or elipses. Additionally I wanted to have support for transformations, so I created this library.

Thanks

The code has been adapted from d3-path, and uses adaptive-bezier-curve, adaptive-quadratic-curve and transformation-matrix.