Home

Awesome

[ECCV'24] TRG (Translation, Rotation, and face Geometry network)

intro1

intro2

<img src="./assets/demo_video1.gif" width="670" height="240"> <img src="./assets/demo_video2.gif" width="670" height="240">

Overview

This study addresses the nuanced challenge of estimating head translations within the context of six-degrees-of-freedom (6DoF) head pose estimation, placing emphasis on this aspect over the more commonly studied head rotations. Identifying a gap in existing methodologies, we recognized the underutilized potential synergy between facial geometry and head translation. To bridge this gap, we propose a novel approach called the head Translation, Rotation, and face Geometry network (TRG), which stands out for its explicit bidirectional interaction structure. This structure has been carefully designed to leverage the complementary relationship between face geometry and head translation, marking a significant advancement in the field of head pose estimation. Our contributions also include the development of a strategy for estimating bounding box correction parameters and a technique for aligning landmarks to image. Both of these innovations demonstrate superior performance in 6DoF head pose estimation tasks. Extensive experiments conducted on ARKitFace and BIWI datasets confirm that the proposed method outperforms current state-of-the-art techniques.

Installation

Coming soon !

Results

This repository provides several experimental results:

table-arkit table-biwi figure4

Acknowledgement

This work was partly supported by Institute of Information & Communications Technology Planning & Evaluation (IITP) grant funded by the Korea government (MSIT) (No. RS-2023-00219700, Development of FACS-compatible Facial Expression Style Transfer Technology for Digital Human, 90%) and National Research Foundation of Korea (NRF) grant funded by the Korea government (MSIT) (No. NRF-2022R1F1A1066170, Physically valid 3D human motion reconstruction from multi-view videos, 10%).

Citation

Coming soon !