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Muse - The PHP Code Generator

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A powerful php scaffolding framework, help developers generate their code by custom templates.

Installation via Composer

Add this dependency in your composer.json.

{
    "require": {
        "asika/muse": "1.*",
        "windwalker/console": "~2.0"
    }
}

Or just create a project:

php composer.phar create-project asika/muse muse 1.*

Getting Started

Muse is a command line based program, we will do everything though CLI. Please type:

php bin/muse

You will get this help message:

Muse - The Muse - version: 1
------------------------------------------------------------

[muse Help]

Muse console application.

Usage:
  muse <command> [option]


Options:

  -h | --help       Display this help message.
  -q | --quiet      Do not output any message.
  -v | --verbose    Increase the verbosity of messages.
  --ansi            Set 'off' to suppress ANSI colors on unsupported terminals.
  -p | --path       Dest path.
  -t | --tmpl       Sub template name.

Commands:

  gen             Genarate operation.
  tmpl-init       Init a new template.
  tmpl-convert    Convert a directory and files back to a template.

Generate code by Acme Template

Acme template is a default template in Muse, generating code is very easy, please type:

php bin/muse gen acme test/MyApp

Now you will see message like below:

$ php bin/muse gen acme test/MyApp
File created: /var/www/muse/test/MyApp/admin/article/edit.twig
File created: /var/www/muse/test/MyApp/admin/article/index.twig
File created: /var/www/muse/test/MyApp/admin/category/edit.twig
File created: /var/www/muse/test/MyApp/admin/category/index.twig
File created: /var/www/muse/test/MyApp/article.twig
File created: /var/www/muse/test/MyApp/global/index.html
File created: /var/www/muse/test/MyApp/index.html
File created: /var/www/muse/test/MyApp/index.twig

Put your SubTemplate to Acme Template

Now you can put your code to src/AcmeTemplate/Template/mytmpl.

And using this command to generate your sub template:

php bin/muse gen acme test/MyApp2 -t mytmpl

Create your project template

Now everything is very easy, but how can we create our own template? We have to write some code to configure paths and variables.

Init a sample template

Using this command to init a new template.

php bin/muse tmpl-init flower
File created: /var/www/muse/src/FlowerTemplate/Action/ConvertAction.php
File created: /var/www/muse/src/FlowerTemplate/Action/CopyAllAction.php
File created: /var/www/muse/src/FlowerTemplate/Task/Convert.php
File created: /var/www/muse/src/FlowerTemplate/Task/Generate.php
File created: /var/www/muse/src/FlowerTemplate/Template/default/DefaultClass.php
File created: /var/www/muse/src/FlowerTemplate/FlowerTemplate.php

OK, we created a sample template named flower, this template will locate at src/FlowerTemplate with an entry class FlowerTemplate, actually you can create it manually, but this will be a little complex, so we are better using the sample first.

Configure Variable and Paths

Open FlowerTemplate, you can set replaced string and copy path here:

Register replacing variables

protected $tagVariable = array('{@', '@}');

protected function registerReplaces($io, $replace = array())
{
    $item = $io->getOption('n', 'sakura');

    /*
     * Replace with your code name.
     */

    // Set item name, default is sakura
    $replace['item.lower'] = strtolower($item);
    $replace['item.upper'] = strtoupper($item);
    $replace['item.cap']   = ucfirst($item);

    // Set project name
    $replace['project.class'] = 'Muse';

    return $replace;
}

This example means we can type -n {item} to be a variable name. And in template code, the {@item.lower@} /{@item.upper@} /{@item.cap@} will be replace to the item name.

sakura is the default value if you don't give the -n param. This is an example that if -n not found, just exit and notice user type this param:

$item = $io->getOption('n') ? : exit('Please give me item using "-n {item_name}"');

You can add many string to $replace array, remember you will need each lower, upper and capital cases, and don't forget to return it.

Register Config & Paths

protected function registerConfig($io, $config)
{
    /*
     * Replace with your project path.
     */

    $subTemplate = $io->getOption('t', 'default');
    $dest        = $io->getArgument(1) ? : 'generated';

    $config['path.src']  = __DIR__ . '/Template/' . $subTemplate;
    $config['path.dest'] = GENERATOR_PATH . '/' . $dest;

    return $config;
}

You can set some useful config in this method, the most important is path.src and path.dest. These two config tell Muse where code from and where code copied to.

GENERATOR_PATH is root path of Muse, and the $io->getArgument(1) means get second argument of your command(First is 0).

Task & Action

We have two default task controller, Generate and Convert.

Generate task does the code generate action, and Convert task can help us convert code back to a template. In task controller we can using doAction() to execute some different action to do something we want to do.

The Generate controller class:

namespace FlowerTemplate\Task;

use FlowerTemplate\Action;
use Muse\Controller\AbstractTaskController;

class Generate extends AbstractTaskController
{
	public function execute()
	{
		$this->doAction(new Action\CopyAllAction);
	}
}

The CopyAllAction class

namespace FlowerTemplate\Action;

use Muse\Action\AbstractAction;
use Muse\FileOperator\CopyOperator;

class CopyAllAction extends AbstractAction
{
	protected function doExecute()
	{
		$copyOperator = new CopyOperator($this->io, (array) $this->config['tag.variable']);

		$copyOperator->copy($this->config['path.src'], $this->config['path.dest'], $this->config['replace']);
	}
}

These two class all very simple and follows single responsibility principle, we can organize our multiple actions in one controller like below:

class Generate extends AbstractTaskController
{
	public function execute()
	{
		$this->doAction(new Action\CopyAllAction);

		$this->doAction(new Action\ImportSqlAction);

		$this->doAction(new Action\Github\CloneSomeRepoAction);

		$this->doAction(new Action\User\CreateNewUserAction);
	}
}

The benefit of single action class is that we can re-use every classes in different task.

File Operation

Operator classes

We provides two operators now, copyOperator help us copy codes and replace tag to variables, convertOperator help us copy code too, but replace variable by tags.

Just new an instance and using copy method:

$copyOperator = new CopyOperator($this->io, array('{@', '@}'));

$copyOperator->copy($src, $dest, $replaceArray);

There will be more operator(eg: databaseOperator, gitOperator) in the future.

Filesystem

There are three filesystem classes: Path, File and Folder, which extends from Windwalker Filesystem package, please see: https://github.com/ventoviro/windwalker-filesystem

Simple usage:

namespace Muse\Filesystem;

Filesystem\Folder::copy($src, $dest);
Filesystem\Folder::move($src, $dest);
Filesystem\Folder::create($path);
Filesystem\Folder::delete($path);

Filesystem\File::copy($src, $dest);
Filesystem\File::move($src, $dest);
Filesystem\File::write($path, $buffer);
Filesystem\File::delete($path);

// Replace / and \ to DIRECTORY_SEPARATOR
$path = Filesystem\Path::clean($path);

So you can using Filesystem classes in Action class to help you operate files and directories.

Create a new Task

If you want a new task controller, this will need some steps to create a task. The process not very easy, we will make the process easier in the future.

(1) Create a new Command

Create a command class in src/Muse/Windwalker/Command/MyTask/MyTask.php

namespace Muse\Windwalker\Command\MyTask;

use Muse\Controller\GeneratorController;
use Muse\Windwalker\IO;
use Windwalker\Console\Command\Command;

class MyTask extends Command
{
	protected $name = 'mytask';

	protected $description = 'Desc of my task.';

	protected $usage = 'mytask <cmd><tmpl-name></cmd> <option>[option]</option>';

	public function configure()
	{
		parent::configure();
	}

	protected function doExecute()
	{
		$controller = new GeneratorController(new IO($this));

		$controller->setTask('mytask')->execute();
	}
}

How to use Windwalker Console and Command? See: https://github.com/ventoviro/windwalker-console

(2) Register your command to application

Register this command in src/Muse/Windwalker/Application::registerCommands()

protected function registerCommands()
{
    $this->addCommand(new Command\Generate\Generate);
    $this->addCommand(new Command\Init\Init);
    $this->addCommand(new Command\Convert\Convert);

    // Add here
    $this->addCommand(new Command\MyTask\Task);
}

You will get new help like this:

Available commands:

  gen             Genarate operation.
  tmpl-init       Init a new extension.
  tmpl-convert    Convert a code folder back to a template.
  mytask          Desc of my task.

(3) Create a new Task controller

Create a class in src/FlowerTemplate/Task/MyTask.php

namespace FlowerTemplate\Task;

use FlowerTemplate\Action;
use Muse\Controller\TaskController;

class MyTask extends TaskController
{
	public function execute()
	{
		$this->doAction(new Action\CopyAllAction);
	}
}

Now you can do some actions here.

(4) Test your task

Typing this command and you can go into your task controller:

php bin/muse mytask <arguments>

Integrate To Your Project or Framework

Muse can integrate to any framework instead default Windwalker Console Application. Just create an IO class to help Muse input and output some information:

use Muse\IO\IOInterface;

class MyIOAdapter implements IOInterface
{
    // Implement this interface
}

Then use GeneratorController in your project entry (For example: Symfony Console):

$controller = new GeneratorController(new MyIOAdapter($input, $output));

$controller->setTask($input->getArgument('task'))->execute();

OK it's very easy, have a good time in your code recipe.

Todo