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Scatter Stream

A runtime object scattering/vegetation authoring, streaming and rendering tool for Unity optimised for instanced rendering a very large number of placed items.

Scatter Stream works entirely independent of Unity's Terrain system although items can be placed on terrains if desired.

Still in early development

Scatter Stream is still under active development and I expect various aspects are likely to change significantly in future so use at your own risk for the time being.

The following features are currently supported with many more on the way:

License

Scatter Stream is available under the MIT License. See LICENSE.md LICENSE.md for details.