Awesome
Ergoudan
This is a simple Havok physics character controller demo using Babylon.js 6、7
原理很简单,使用 Havok 物理线性移动控制角色
The principle is very simple, use havok physics to move the character linearly, Control character using WSAD and space keys
Screenshot
<img width="50%" src="https://github.com/armomu/ergoudan/raw/master/public/094246.png">Online Demo
https://armomu.github.io/ergoudan/
https://daisy-kaliman.vercel.app/#/index
Use it
Clone the project and run it directly locally
git clone https://github.com/armomu/ergoudan.git
cd ergoudan
pnpm install
pnpm run dev
Use in your project
Copy src/views/serves/thirdPersonController.ts
and public/textures/x-bot.glb
to your project directory
Change file path
// thirdPersonController.ts
// 503 line
/**
* Load a scene into an asset container
* @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
* @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
* @param scene is the instance of BABYLON.Scene to append to (default: last created scene)
* ...omit
* @returns The loaded plugin
*/
BABYLON.SceneLoader.LoadAssetContainer(
import.meta.env.BASE_URL + rootUrl, // Output /ergoudan/textures/ Change to your `ENV BASE_URL` directory
sceneFilename // Output x-bot.glb
);
Use
import { ThirdPersonController } from './thirdPersonController';
new ThirdPersonController(camera, scene);
Parameter
package.json dependencies
@babylonjs/havok: 1.1.4
Required
export class ThirdPersonController {
/**
* Creates a new ThirdPersonController
* @param camera Required BABYLON.ArcRotateCamera
* @param scene Required BABYLON.Scene
*/
constructor(camera: BABYLON.ArcRotateCamera, scene: BABYLON.Scene) {
}
}
Methods | desc |
---|---|
dispose() | Destroy the current character controller |
TODO
- ✅ Havok Physics engine
- ✅ Contrl character using WASD
- ✅ Jump
- ✅ Climb stairs
- ✅ Uphill and downhill
- ❌ First person control
- ❌ Mobile device
- ❌ Npm package