Home

Awesome

🤖 Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting

Matthew Strong*, Boshu Lei*, Aiden Swann, Wen Jiang, Kostas Daniilidis, Monroe Kennedy III

Submitted to IEEE International Conference on Robotics & Automation (ICRA) 2025

<img src="https://github.com/user-attachments/assets/e35feabc-53bb-457b-81ee-c5c61dcb4dba" alt="image" style="width:600px;">

TODO:

Project ArXiv

This repo houses the core code for Next Best Sense, the first work that autonomously and intelligently creates a scene for robot manipulators in Gaussian Splatting! Avoid the manually selecting poses, and let the robot do it for you in few views.

image

Quick Start and Setup

We exclusively use Docker for this work, which allows for self-contained code. The pipeline has been tested on Ubuntu 22.04 and requires a GPU (3080+ 16+ GB VRAM). To avoid installation pains and dependency conflicts, we have a publicly available Dockerfile that includes everything here.

To pull from Docker, run the following:

docker pull peasant98/active-touch-gs:latest

To mount our code within the Docker container, clone it as follows:

git clone https://github.com/armlabstanford/NextBestSense

# clone fisherrf integrated into nerfstudio
git clone https://github.com/JiangWenPL/FisherRF-ns
cd FisherRF-ns/ && git clone https://github.com/JiangWenPL/modified-diff-gaussian-rasterization-w-depth

# run docker in privileged mode, interactive, expose the nerfstudio port, allow for graphics, and use all gpus! Recommended to put this in an alias
docker run --privileged -it --rm -p 7007:7007         --name nbs         --hostname nbs         --volume=/tmp/.X11-unix:/tmp/.X11-unix \\
-v `pwd`/FisherRF-ns:/home/user/FisherRF-ns -v `pwd`/NextBestSense:/home/user/NextBestSense         --device=/dev/dri:/dev/dri \\
--device=/dev/ttyUSB0:/dev/ttyUSB0         --env="DISPLAY=$DISPLAY"         -e "TERM=xterm-256color"         --cap-add SYS_ADMIN --device /dev/fuse \\
 --gpus all -it         peasant98/active-touch-gs:latest         bash

To install the local versions of the Nerfstudio packages:

cd FisherRF-ns/modified-diff-gaussian-rasterization-w-depth/ && pip install -e . -v
cd .. && pip install -e .

cd .. && cd NextBestSense/ && catkin build
source devel/setup.bash

# done!!

You can then skip to the "Getting Next Best Sense Setup and Training" step

Requirements (Not Using Docker):

Dependencies (from Nerfstudio)

Install PyTorch with CUDA (this repo has been tested with CUDA 11.8 and CUDA 12.1).

For CUDA 11.8:

conda create --name touch-gs python=3.8
conda activate touch-gs

pip install torch==2.0.1 torchvision==0.15.2 torchaudio==2.0.2 --index-url https://download.pytorch.org/whl/cu118

conda install -c "nvidia/label/cuda-11.8.0" cuda-toolkit

See Dependencies in the Installation documentation for more.

Repo Cloning This repository should be used as a group of packages for a ROS1 workspace for controlling a Kinova arm.

Install Our Version of Nerfstudio

We note that we have our own version of Nerfstudio, which supports active learning, which can be found here.

To install, the steps are:


git clone https://github.com/JiangWenPL/FisherRF-ns
cd FisherRF-ns

# install the package in editable mode for easy 
python3 -m pip install -e . -v

Getting Next Best Sense Setup and Training

<img src="https://github.com/user-attachments/assets/42742cae-9609-40ce-8e6c-b6cd35f7f31a" alt="image" style="width:600px;">

First, build the workspace (locally or within the Docker container):

# be outside the NextBestSense dir (ROS workspace)
catkin build
source install/setup.bash

Make sure you are connected to the Kinova robot at the desired IP

Then, run the launch file, which will open the controller and vision node. Assuming you have our version of Nerfstudio installed, this will work as follows:

  1. Run Kinova pipeline.
roslaunch kinova_control moveit_controller.launch

We have made an end-to-end pipeline that will take care of setting up the data, training, and evaluating our method. Note that we will release the code for running the ablations (which includes the baselines) soon!

Get Rendered Video

You can get rendered videos with a custom camera path detailed here. This is how we were able to get our videos on our website.