Awesome
Overview
This package is for Sublime Text 3+.
An old version for Sublime Text 2 is accessible via the st2
branch.
Description
CoffeeScript plug-in was originally created by @Xavura. As I, @aponxi, began writing a lot of code in CoffeeScript, I felt the need for side-by-side view for compiled CoffeeScript. Since Xavura's repository have been inactive I decided to branch out my own version. The biggest change in my branch is the Watch Mode which updates the compiled JavaScript view whenever you modify the CoffeeScript thus enabling you to view your progress side-by-side.
Contributing
- Please use the issues page to make requests or report bugs.
- Please make pull requests to the
master
branch only. ST2 is not supported anymore.
Installation
via Package Control
This is the recommended installation method.
If you have Package Control, you know what to do. If not, well: it's a package manager for Sublime Text 3. Installation guide can be found here. After installing the package manager:
- Open the Command Pallete (
ctrl+shift+P
orcmd+shift+P
). - Type "Install Package" and hit return.
- Type "CoffeeScript" and hit return.
via Source Control
If you plan to contribute, then you should install via this method. Otherwise it is recommended that you install the package via Package Control, see above.
Sublime stores packages in the following locations:
Nix: ~/.config/sublime-text-3/packages
Mac: ~/Library/Application\ Support/Sublime\ Text\ 3/Packages
Win: %APPDATA%\Sublime Text 3\Packages
When using Sublime Text 4 or higher, the directory without the "3" (and the preceding separator character) will be preferred.
As a repository within the packages directory
Open a Terminal/Console and run the following commands, replacing PACKAGE_PATH
with the path corresponding to your OS above.
cd PACKAGE_PATH
git clone https://github.com/SublimeText/BetterCoffeeScript.git "CoffeeScript"
As a repository outside of the packages directory
If you use Github for Mac/Windows which store repositories in a specific location, or if you just don't want a repository in your packages directory, then instead you can use a link.
If you don't yet have the repository, then grab it via your GUI program or via the command line:
cd WHEREVER_YOU_WANT
git clone https://github.com/SublimeText/BetterCoffeeScript.git
Once that is done, we will create the link:
Windows:
cd PACKAGE_PATH
mklink /D "CoffeeScript" ABSOLUTE_PATH_TO_REPOSITORY
Nix/Mac:
cd PACKAGE_PATH
ln -s ABSOLUTE_PATH_TO_REPOSITORY "CoffeeScript"
Commands/Shortcuts
You can access the commands either using the command palette (ctrl+shift+P
or cmd+shift+P
) or via shortcuts.
alt+shift+t - Run a Cake task
alt+shift+r - Run some CoffeeScript (prints output to a panel on the bottom)
alt+shift+s - Run a syntax check
alt+shift+c - Compile a file
alt+shift+d - Display compiled JavaScript
alt+shift+l - Display lexer tokens
alt+shift+n - Display parser nodes
alt+shift+w - Toggle watch mode
alt+shift+p - Toggle output panel
Context menu has Compile Output
that compiles the current CoffeeScript and outputs the javascript code that is run, in a panel.
Note: Some of the commands use the Status Bar for output, so you'll probably want to enable it (View » Show Status Bar).
Snippets
- Use
TAB
to run a snippet after typing the trigger. - Use
TAB
andshift+TAB
to cycle forward/backward through fields. - Use
ESC
to exit snippet mode.
Snippet Triggers
Comprehension
Array: forin
Object: forof
Range: fori (inclusive)
Range: forx (exclusive)
Statements
If: if
Else: el
If Else: ifel
Else If: elif
Switch: swi
Ternary: ter
Try Catch: try
Unless: unl
Classes
Class - cla
Class extends SuperClass - clx
Other
Function: -
Function: = (bound)
Interpolation: #
Building
When using the build system, it is assumed that your
.sublime-project
file lives in your project's base directory (due to limitations with the build system).
Hitting F7
(Tools » Build) will run the Cake task 'sbuild'.
If you're not quite sure what the point of this is then read on.
Let's say before distributing your project that you would like to combine all of your .js
files into one and then minify them them using UglifyJS or something.
That's what this is for! You would create a Cakefile
and inside it you would write a task:
task 'sbuild', 'Prepare project for distribution.', ->
# ...
Settings
Go to Preferences > Package Settings > CoffeeScript > Settings - User
to change settings.
{
/*
The directories you would like to include in $PATH environment variable.
Use this if your node installation is at a separate location and getting errors such as `cannot find node executable`
example:
"envPATH": "/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin"
*/
"envPATH": "/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin",
/*
The directory containing your coffee binary. Usually
/usr/local/bin.
*/
"binDir": "/usr/local/bin"
/*
Compile without the top-level function wrapper (coffee -b).
*/
, "noWrapper": true
/*
Enable or disable refresh the compiled Output on Save.
Only available for watch mode.
*/
, "watchOnSave": true
/*
Enable refreshing compiled JS when CoffeeScript is modified.
Put false to disable
Put a number of seconds to delay the refresh
*/
, "watchOnModified": 0.5
/*
Enable Compiling on save. It will compile into the same folder.
*/
, "compileOnSave": true
/*
## Enable outputting the results of the compiled coffeescript in a panel
*/
, "showOutputOnSave": false
/*
## Enable compiling to a specific directory.
#### Description
if it is a string like 'some/directory' then `-o some/directory` will be added to `coffee` compiler.
if it is false or not string then it will compile your `script.coffee` to the directory it is in.
#### Example:
Directory is relative to the file you are editing if specified such as
compileDir": "out"
Directory is absolute if specified such as
compileDir": "/home/logan/Desktop/out"
*/
, "compileDir": false
/*
## Enable compiling to a specific relative directories.
#### Example:
Set absolute path for compile dir:
"compileDir": "/home/user/projects/js"
And specified folders
"relativeDir": "/home/user/projects/coffee"
"compilePaths":
{
"/home/user/projects/coffee": "/home/user/projects/first/js",
"/home/user/projects/second/coffee": "../js",
}
So
"/home/user/projects/coffee/app.coffee" will compile to "/home/user/projects/first/js/app.js"
"/home/user/projects/coffee/models/prod.coffee" will compile to "/home/user/projects/first/js/models/prod.js"
"/home/user/projects/coffee/second/coffee/app2.coffee" will compile to "/home/user/projects/second/js/app2.js"
"/home/user/projects/main.coffee" will compile to "/home/user/projects/js/main.js"
*/
, "compilePaths": false
}
Project settings
Go to Project > Edit Project
to change project settings.
{
"folders":
[
...
],
"settings":
{
"CoffeeScript":
{
"noWrapper": true,
"compileOnSave": true,
"compileDir": "out"
}
}
}
FAQ
Most of the linux terminal commands written here can be run via cygwin - aka Linux Terminal in Windows.
-
Most of the problems are related to configurations. Remember to configure
binDir
after you install! -
Do I have coffee-script installed?
Try finding coffee-script in your global npm list with npm ls -g | grep coffee
which will output something like:
npm ls -g | grep coffee
# will output:
#├── coffee-script@1.6.3
#├─┬ coffeelint@0.5.6
#│ ├── coffee-script@1.6.3
#├── UNMET DEPENDENCY generator-coffee *
#│ │ ├── coffee-script@1.3.3
- Where can I find out the path to coffee binary?
In Linux which
command will tell you where a command originates from. In terminal type:
which coffee
# /usr/bin/coffee
This path will go into the binDir
setting.
- I'm getting the error message
'coffee' is not recognized as an internal or external command,
when saving.
The coffee-script binary probably is not installed. Either install coffee-script or set checkSyntaxOnSave
and compileOnSave
to false
in Preferences > Package Settings > CoffeeScript > Settings - User
.
Latest Changelog
v0.7.0 01/June/2013
- merged st3 with master branch
- now the sublime text 2 support is in st2 branch
- fixed the @ highlight in language definitions
- fixed an error you would get when it was looking for project settings when it wasn't a project we were editing
Special Thanks
Thanks to everyone who has contributed to this project. You guys rock!