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Usergrid Swift SDK
Usergrid SDK written in Swift
Requirements
While the Usergrid SDK is written in Swift, the functionality remains compatible with Objective-C.
Use
#import <UsergridSDK/UsergridSDK-Swift.h>
in your Objective-C files to enable the use of the SDK.
- iOS 8.0+ / Mac OS X 10.11+ / tvOS 9.1+ / watchOS 2.1+
- Xcode 8.0+
- Swift 3.0+
Installation
CocoaPods
To integrate the UsergridSDK into your Xcode project using CocoaPods, specify it in your Podfile
:
pod 'UsergridSDK'
Then, run the following command:
$ pod install
Carthage
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate the UsergridSDK into your Xcode project using Carthage, specify it in your Cartfile
:
github "apache/usergrid-swift" "master"
Run carthage update
to build the framework and drag the built UsergridSDK.framework
into your Xcode project.
Embedded Framework
Embedded frameworks require a minimum deployment target of iOS 8 or OS X Mavericks (10.9).
- Open up Terminal,
cd
into your top-level project directory, and run the following command "if" your project is not initialized as a git repository:
$ git init
- Add UsergridSDK as a git submodule by running the following command:
$ git submodule add https://github.com/apache/usergrid
- Drag the
UsergridSDK.xcodeproj
into the Project Navigator of your application's Xcode project.
It should appear nested underneath your application's blue project icon.
- Select the
UsergridSDK.xcodeproj
in the Project Navigator and verify the deployment target matches that of your application target. - Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
- In the tab bar at the top of that window, open the "General" panel.
- Click on the
+
button under the "Embedded Binaries" section. - Select the
UsergridSDK.framework
.
The
UsergridSDK.framework
is automatically added as a target dependency, linked framework and embedded framework in a copy files build phase which is all you need to build on the simulator and a device.
Documentation
The documentation for this library is available here.
Initialization
There are two different ways of initializing the Usergrid Swift SDK:
- The singleton pattern is both convenient and enables the developer to use a globally available and always-initialized instance of Usergrid.
Usergrid.initSharedInstance(orgId: "orgId", appId: "appId")
- The Instance pattern enables the developer to manage instances of the Usergrid client independently and in an isolated fashion. The primary use-case for this is when an application connects to multiple Usergrid targets.
let client = UsergridClient(orgId: "orgId", appId: "appId")
Note: Examples in this readme assume you are using the Usergrid
shared instance. If you've implemented the instance pattern instead, simply replace Usergrid
with your client instance variable.
Push Notifications
Note: You must have an Apple Developer account along with valid provisioning profiles set in order to receive push notifications.
In order to utilize Usergrid push notifications, you must register the device with an Usergrid push notifier identifier.
For a more thorough example of recieving push notifications and sending push notifications (from the device) refer to the Push sample app located in the
/Samples
folder.
The following code snippet shows how you would register for push notifications and apply the push token within the application delegate.
import UsergridSDK
@UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate {
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Initialize the shared instance of Usergrid.
Usergrid.initSharedInstance(orgId:"orgId", appId: "appId")
// Register for APN
application.registerUserNotificationSettings(UIUserNotificationSettings( forTypes: [.Alert, .Badge, .Sound], categories: nil))
application.registerForRemoteNotifications()
return true
}
func application(application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: NSData) {
Usergrid.applyPushToken(deviceToken, notifierID: "notifierId") { response in
// The push notification is now added to Usergrid for this device and this device will now be able to recieve notifications.
}
}
}
RESTful operations
When making any RESTful call, a type
parameter (or path
) is always required. Whether you specify this as an argument or in an object as a parameter is up to you.
GET
- To get entities in a collection:
Usergrid.GET("collection") { response in
var entities: [UsergridEntity]? = response.entities
}
- To get a specific entity in a collection by uuid or name:
Usergrid.GET("collection", uuidOrName:"<uuid-or-name>") { response in
var entity: UsergridEntity? = response.entity?
}
- To get specific entities in a collection by passing a
UsergridQuery
object:
var query = UsergridQuery("cats").gt("weight", value: 2.4)
.contains("color", value:"bl*")
.not()
.eq("color", value:"blue")
.or()
.eq("color", value:"orange")
// this will build out the following query:
// select * where weight > 2.4 and color contains 'bl*' and not color = 'blue' or color = 'orange'
Usergrid.GET(query) { response in
var entities: [UsergridEntity]? = response.entities
}
POST and PUT
POST and PUT requests both require a JSON body payload. You can pass either a Swift object or a UsergridEntity
instance. While the former works in principle, best practise is to use a UsergridEntity
wherever practical. When an entity has a uuid or name property and already exists on the server, use a PUT request to update it. If it does not, use POST to create it.
- To create a new entity in a collection (POST):
var entity = UsergridEntity(type: "restaurant", propertyDict: ["restaurant": "Dino's Deep Dish","cuisine": "pizza"])
Usergrid.POST(entity) { response in
// entity should now have a uuid property and be created
}
// you can also POST an array of entities:
var entities = [UsergridEntity(type: "restaurant", propertyDict:["restaurant": "Dino's Deep Dish","cuisine": "pizza"]),
UsergridEntity(type: "restaurant", propertyDict:["restaurant": "Pizza da Napoli","cuisine": "pizza"])]
Usergrid.POST(entities) { response in
// response.entities should now contain now valid posted entities.
}
- To update an entity in a collection (PUT):
var entity = UsergridEntity(type: "restaurant", propertyDict:["restaurant": "Dino's Deep Dish", "cuisine": "pizza"])
Usergrid.POST(entity) { response in
if let responseEntity = response.entity {
responseEntity["owner"] = "Mia Carrara"
Usergrid.PUT(responseEntity) { (response) -> Void in
// entity now has the property 'owner'
}
}
}
// or update a set of entities by passing a UsergridQuery object
var query = UsergridQuery("restaurants").eq("cuisine", value:"italian")
Usergrid.PUT(query, jsonBody: ["keywords":["pasta"]]) { response in
/* the first 10 entities matching this query criteria will be updated:
e.g.:
[
{
"type": "restaurant",
"restaurant": "Il Tarazzo",
"cuisine": "italian",
"keywords": ["pasta"]
},
{
"type": "restaurant",
"restaurant": "Cono Sur Pizza & Pasta",
"cuisine": "italian",
"keywords": ["pasta"]
}
]
*/
}
DELETE
DELETE requests require either a specific entity or a UsergridQuery
object to be passed as an argument.
- To delete a specific entity in a collection by uuid or name:
Usergrid.DELETE("collection", uuidOrName: "<uuid-or-name>") { response in
// if successful, entity will now be deleted
})
- To specific entities in a collection to delete by passing a
UsergridQuery
object:
let query = UsergridQuery("cats").eq("color", value:"black")
.or()
.eq("color", value:"white")
// this will build out the following query:
// select * where color = 'black' or color = 'white'
Usergrid.DELETE(query) { response in
// the first 10 entities matching this query criteria will be deleted
}
Entity operations and convenience methods
UsergridEntity
has a number of helper/convenience methods to make working with entities more convenient.
reload()
Reloads the entity from the server:
entity.reload() { response in
// entity is now reloaded from the server
}
save()
Saves (or creates) the entity on the server:
entity["aNewProperty"] = "A new value"
entity.save() { response in
// entity is now updated on the server
}
remove()
Deletes the entity from the server:
entity.remove() { response in
// entity is now deleted on the server and the local instance should be destroyed
}
Authentication, current user, and authMode
appAuth and authenticateApp()
Usergrid
can use the app client ID and secret that were passed upon initialization and automatically retrieve an app-level token for these credentials.
Usergrid.setAppAuth("<client-id>", "<client-secret>")
Usergrid.authenticateApp() { response in
// Usergrid.appAuth is authenticated automatically when this call is successful
}
currentUser, userAuth, and authenticateUser()
Usergrid
has a special currentUser
property.
The current user is stored within the keychain so app relaunches will persist the user's login and token information. To adjust this feature edit the
Usergrid.persistCurrentUserInKeychain
property upon initialization.
By default, when calling authenticateUser()
, .currentUser
will be set to this user if the authentication flow is successful.
let userAuth = UsergridUserAuth(username: "<username>", password: "<password>")
Usergrid.authenticateUser(userAuth) { auth, user, error in
// Usergrid.currentUser is set to the authenticated user and the token is stored within that context
}
If you want to utilize authenticateUser without setting as the current user, simply pass a false
boolean value as the second parameter:
let userAuth = UsergridUserAuth(username: "<username>", password: "<password>")
Usergrid.authenticateUser(userAuth,setAsCurrentUser: false) { auth, user, error in
// user is authenticated but Usergrid.currentUser is not set.
}
authMode
Auth-mode is used to determine what the UsergridClient
will use for authorization.
By default, Usergrid.authMode
is set to .User
, whereby if a non-expired UsergridUserAuth
exists in UsergridClient.currentUser
, this token is used to authenticate all API calls.
If instead Usergrid.authMode
is set to .None
, all API calls will be performed unauthenticated.
If instead Usergrid.authMode
is set to .App
, all API calls will be performed using the client credentials token, if they're available (i.e. authenticateApp()
was performed at some point).
usingAuth()
At times it is desireable to have complete, granular control over the authentication context of an API call.
To facilitate this, the passthrough function .usingAuth()
allows you to pre-define the auth context of the next API call.
// assume Usergrid.authMode = .None
Usergrid.usingAuth(Usergrid.appAuth!).POST("roles/guest/permissions", jsonBody: ["permission" : "get,post,put,delete:/**"] ) { response in
// here we've temporarily used the client credentials to modify permissions
// subsequent calls will not use this auth context
}
User operations and convenience methods
UsergridUser
has a number of helper/convenience methods to make working with user entities more convenient. If you are not utilizing the Usergrid
shared instance, you must pass an instance of UsergridClient
as the first argument to any of these helper methods.
create()
Creating a new user:
let user = UsergridUser(username: "username", password: "password")
user.create() { response in
// user has now been created and should have a valid uuid
}
login()
A simpler means of retrieving a user-level token:
user.login("username", password: "password") { auth, user, error in
// user is now logged in
}
logout()
Logs out the selected user. You can also use this convenience method on Usergrid.currentUser
.
user.logout() { response in
// user is now logged out
}
resetPassword()
Resets the password for the selected user.
user.resetPassword("oldPassword", new: "newPassword") { error, didSucceed in
// if it was done correctly, the new password will be changed
// 'didSucceed' is a boolean value that indicates whether it was changed successfully
}
UsergridUser.CheckAvailable()
This is a class (static) method that allows you to check whether a username or email address is available or not.
UsergridUser.checkAvailable("email", username: nil) { error, available in
// 'available' == whether an email already exists for a user
}
UsergridUser.checkAvailable(nil, username: "username") { error, available in
// 'available' == whether an username already exists for a user
}
UsergridUser.checkAvailable("email", username: "username") { error, available in
// 'available' == whether an email or username already exist for a user
}
Querying and filtering data
UsergridQuery initialization
The UsergridQuery
class allows you to build out complex query filters using the Usergrid query syntax.
The first parameter of the UsergridQuery
builder pattern should be the collection (or type) you intend to query. You can either pass this as an argument, or as the first builder object:
var query = UsergridQuery("cats")
// or
var query = UsergridQuery().collection("cats")
You then can layer on additional queries:
var query = UsergridQuery("cats").gt("weight", value: 2.4)
.contains("color", value: "bl*")
.not()
.eq("color", value:"white")
.or()
.eq("color", value:"orange")
You can also adjust the number of results returned:
var query = UsergridQuery("cats").eq("color", value: "black")
.limit(100)
// returns a maximum of 100 entiteis
And sort the results:
var query = UsergridQuery("cats").eq("color", value: "black")
.limit(100)
.asc("name")
// sorts by 'name', ascending
And you can do geo-location queries:
var query = UsergridQuery("devices").locationWithin(<distance>, latitude: <lat>, longitude: <long>)
Using a query in a request
Queries can be passed as parameters to GET, PUT, and DELETE requests:
Usergrid.GET("type", query: query) { response in
// Gets entities of a given type matching the query.
}
Usergrid.PUT(query, jsonBody: ["aNewProperty":"A new value"]) { response in
// Updates the entities matching the query with the new property.
}
Usergrid.DELETE(query) { response in
// Deletes entities of a given type matching the query.
}
List of query builder objects
type("string")
The collection name to query
collection("string")
An alias for
type
eq("key", value: "value")
or
equals("key", value: "value")
or
filter("key", value: "value")
Equal to (e.g.
where color = 'black'
)
contains("key", value: "value")
or
containsString("key", value: "value")
or
containsWord("key", value: "value")
Contains a string (e.g.
where color contains 'bl*'
)
gt("key", value: "value")
or
greaterThan("key", value: "value")
Greater than (e.g.
where weight > 2.4
)
gte("key", value: "value")
or
greaterThanOrEqual("key", value: "value")
Greater than or equal to (e.g.
where weight >= 2.4
)
lt("key", value: "value")
or lessThan("key", value: "value")
Less than (e.g.
where weight < 2.4
)
lte("key", value: "value")
or lessThanOrEqual("key", value: "value")
Less than or equal to (e.g.
where weight <= 2.4
)
not()
Negates the next block in the builder pattern, e.g.:
var query = UsergridQuery("cats").not().eq("color", value: "black")
// select * from cats where not color = 'black'
and()
Joins two queries by requiring both of them.
and
is also implied when joining two queries without an operator. E.g.:
var query = UsergridQuery("cats").eq("color", value:"black").eq("fur", value:"longHair")
// is identical to:
var query = UsergridQuery("cats").eq("color", value:"black").and().eq("fur", value:"longHair")
or()
Joins two queries by requiring only one of them.
or
is never implied. e.g.:
var query = UsergridQuery("cats").eq("color",value: "black").or().eq("color", value: "white")
When using
or()
andand()
operators,and()
joins will take precedence overor()
joins. You can read more about query operators and precedence here.
locationWithin(distanceInMeters, latitude: latitude, longitude: longitude)
Returns entities which have a location within the specified radius. Arguments can be
float
orint
.
asc("key")
or ascending("key")
Sorts the results by the specified property, ascending
desc("key")
or descending("key")
Sorts the results by the specified property, descending
sort("key", value: .Asc)
Sorts the results by the specified property, in the specified
UsergridQuerySortOrder
(.Asc
or.Desc
).
limit(int)
The maximum number of entities to return
cursor("string")
A pagination cursor string
fromString("query string")
A special builder property that allows you to input a pre-defined query string. All builder properties will be ignored when this property is defined. For example:
var query = UsergridQuery().fromString("select * where color = 'black' order by name asc")
UsergridResponse object
UsergridResponse
is the core class that handles both successful and unsuccessful HTTP responses from Usergrid.
If a request is successful, any entities returned in the response will be automatically parsed into UsergridEntity
objects and pushed to the entities
property.
If a request fails, the error
property will contain information about the problem encountered.
ok
You can check UsergridResponse.ok
, a Bool
value, to see if the response was successful. Any status code < 400
returns true.
Usergrid.GET("collection") { response in
if response.ok {
// woo!
}
}
entity, entities, user, users, first, last
Depending on the call you make, any entities returned in the response will be automatically parsed into UsergridEntity
objects and pushed to the entities
property. If you're querying the users
collection, these will also be UsergridUser
objects, a subclass of UsergridEntity
.
-
.first
returns the first entity in an array of entities;.entity
is an alias to.first
. If there are no entities, both of these will be undefined. -
.last
returns the last entity in an array of entities; if there is only one entity in the array, this will be the same as.first
and.entity
, and will be undefined if there are no entities in the response. -
.entities
will either be an array of entities in the response, or an empty array. -
.user
is a special alias for.entity
for when querying theusers
collection. Instead of being aUsergridEntity
, it will be its subclass,UsergridUser
. -
.users
is the same as.user
, though behaves as.entities
does by returning either an array of UsergridUser objects or an empty array.
Examples:
Usergrid.GET("collection") { response in
// you can access:
// response.entities (the returned entities)
// response.first (the first entity)
// response.entity (same as response.first)
// response.last (the last entity returned)
}
Usergrid.GET("collection", uuidOrName:"<uuid-or-name>") { response in
// you can access:
// response.entity (the returned entity)
// response.entities (containing only the returned entity)
// response.first (same as response.entity)
// response.last (same as response.entity)
}
Usergrid.GET("users") { response in
// you can access:
// response.users (the returned users)
// response.entities (same as response.users)
// response.user (the first user)
// response.entity (same as response.user)
// response.first (same as response.user)
// response.last (the last user)
}
Usergrid.GET("users", uuidOrName:"<uuid-or-name>") { response in
// you can access;
// response.users (containing only the one user)
// response.entities (same as response.users)
// response.user (the returned user)
// response.entity (same as response.user)
// response.first (same as response.user)
// response.last (same as response.user)
}
Connections
Connections can be managed using Usergrid.connect()
, Usergrid.disconnect()
, and Usergrid.getConnections()
, or entity convenience methods of the same name.
When retrieving connections via Usergrid.getConnections()
, you can pass in a optional UsergridQuery
object in order to filter the connectioned entities returned.
Connect
Create a connection between two entities:
Usergrid.connect(entity1, relationship: "relationship", to: entity2) { response in
// entity1 now has an outbound connection to entity2
}
Retrieve Connections
Retrieve outbound connections:
Usergrid.getConnections(.Out, entity: entity1, relationship: "relationship", query: nil) { response in
// entities is an array of entities that entity1 is connected to via 'relationship'
// in this case, we'll see entity2 in the array
}
Retrieve inbound connections:
Usergrid.getConnections(.In, entity: entity2, relationship: "relationship", query: nil) { response in
// entities is an array of entities that connect to entity2 via 'relationship'
// in this case, we'll see entity1 in the array
}
Disconnect
Delete a connection between two entities:
Usergrid.disconnect(entity1, relationship: "relationship", from: entity2) { response in
// entity1's outbound connection to entity2 has been destroyed
}
Assets
Assets can be uploaded and downloaded either directly using Usergrid.uploadAsset()
or Usergrid.downloadAsset()
, or via UsergridEntity
convenience methods with the same names. Before uploading an asset, you will need to initialize a UsergridAsset
instance.
Initialization
Note: When initializing a UsergridAsset
object specifying a file name is optional.
- Using NSData:
let image = UIImage(contentsOfFile: "path/to/image")
let data = UIImagePNGRepresentation(image)
let asset = UsergridAsset(fileName:"<file-name-or-nil>", data: data!, contentType:"image/png")
- Using an UIImage object:
let image = UIImage(contentsOfFile: "path/to/image")
let asset = UsergridAsset(fileName:"<file-name-or-nil>", image: image!, imageContentType: .Png)
- Using a file URL:
let fileUrl = NSURL(string: "local/path/to/file")
if fileUrl.isFileReferenceURL() { // This must be a file reference url.
let asset = UsergridAsset(fileName:"<file-name-or-nil>", fileUrl: fileUrl!, contentType:"<content-type>")
}
Uploading
Upload an image and connect it to an entity:
let image = UIImage(contentsOfFile: "path/to/image")
let asset = UsergridAsset(fileName:"<file-name-or-nil>", image: image!, imageContentType: .Png)!
Usergrid.uploadAsset(entity,
asset: asset,
progress: { bytesFinished, bytesExpected in
// Monitor the upload progress
},
completion: { asset, response in
// The asset is now uploaded to Usergrid and entity.asset == asset
})
Downloading
Download an image which is connected to an entity:
Usergrid.downloadAsset(entity,
contentType: "<expected-content-type>",
progress: { bytesFinished, bytesExpected in
// Monitor the download progress
},
completion:{ asset, error in
// The asset is now downloaded from Usergrid and entity.asset == asset
})
Custom UsergridEntity Subclasses
Creating custom subclasses of the base UsergridEntity
class (just like UsergridUser
and UsergridDevice
) is possible.
For a working example of creating a custom subclass refer to the ActivityFeed sample app located in the
/Samples
folder. The custom subclass there is namedActivityEntity
.
- To do so, subclass
UsergridEntity
and implement the required methods:
import UsergridSDK
public class ActivityEntity: UsergridEntity {
required public init(type: String, name: String?, propertyDict: [String : AnyObject]?) {
super.init(type: type, name: name, propertyDict: propertyDict)
}
required public init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
}
- You will also need to register the custom subclass:
Usergrid.initSharedInstance(orgId: "orgId", appId: "appId")
UsergridEntity.mapCustomType("activity", toSubclass: ActivityEntity.self)
By registering your custom subclass, the UsergridEntity
and UsergridResponse
classes are able to generate instances of these classes based on the an entities type
.
In the above example, entities which have a type
value of activity
can now be cast as ActivityEntity
objects. e.g.:
Usergrid.GET("activity") { response in
var activityEntities: [ActivityEntity]? = response.entities as? [ActivityEntity]
}