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Unity HDR Display Output plugin

Copyright (c) Yasuhiro Taniuchi

LICENSE (MIT)
Latest Release
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About

This plugin is for previewing RenderTexture rendered with Linear Color on Windows 10 HDR display.

screenshot.jpg

Requirements

It can be output with SDR even in non-HDR compatible environment.

How to use

  1. Setting with "Project Settings -> Player" .
    • Color Space - "Linear"
    • Scripting Runtime Version - ".NET 4.x Equivalent"
  2. Download unitypackage from "Latest Release" and import it into the project.
  3. Create RenderTexture. The size is arbitrary. Color Format is "ARGB Float" or "ARGB Half".
  4. Set to render to RenderTexture.
    • Set it to TargetTexture of Camera.
    • Implement code to render with script.
  5. Show the setting window with "Window - HDR Display Output".
  6. Set RenderTexture to "Source Texture" .
  7. Press the "Open Window" button to show the preview window.
    If it is open when not running the application, it will be closed at the start of execution, but please press the button again to open it.

Options

Notes

License

MIT License

"color.hlsli" is copied from Microsoft/DirectX-Graphics-Samples .