Home

Awesome

Sync Audio Tracks

This code is based on Miles McCoo's cross-correlation implementation. It calculates a delay between two audios and produces a shifted audio.

Known Limitations

Paths with spaces and weird characters are unsupported.

Supported Formats

They depend on how SoX and FFmpeg were built for your OS (more details). If it didn't work with some format for you — try WAV as experiment.

Installation

Make sure these dependences are installed:

On Debian some packages may need to be installed together with -dev packages (for instance fftw with fftw-dev).

Now compile it with

make -j

Usage

./sync-audio-tracks.sh good_audio_from_recorder.wav bad_audio_from_camera.wav out.wav 900

In this example

Different speed/framerate/framedrops are not supported

This project is much simpler: it just computes and applies the shift (lossless, without re-encoding) without stretching/spreading parts of audio. However something like that might will help to implement it. Have a look at AudioAlign, it seems it supports these scenarios.

Support

I'm currently investing all my time in FOSS projects.

If you found this repo useful and you want to support me, please

Your support keeps me going ❤️ (◕‿◕)

License

Apache 2.0

Copyright (C) 2018—2020 Alexander Lopatin