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!!! main branch is ureq 3.x !!!

In anticipation of releasig ureq 3.x, the main branch is now the 3.x version. The current main released version is in the 2.x branch.


ureq

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A simple, safe HTTP client.

Ureq's first priority is being easy for you to use. It's great for anyone who wants a low-overhead HTTP client that just gets the job done. Works very well with HTTP APIs. Its features include cookies, JSON, HTTP proxies, HTTPS, interoperability with the http crate, and charset decoding.

Ureq is in pure Rust for safety and ease of understanding. It avoids using unsafe directly. It uses blocking I/O instead of async I/O, because that keeps the API simple and keeps dependencies to a minimum. For TLS, ureq uses rustls or native-tls.

See the changelog for details of recent releases.

Usage

In its simplest form, ureq looks like this:

let body: String = ureq::get("http://example.com")
    .header("Example-Header", "header value")
    .call()?
    .body_mut()
    .read_to_string()?;

For more involved tasks, you'll want to create an [Agent]. An Agent holds a connection pool for reuse, and a cookie store if you use the cookies feature. An Agent can be cheaply cloned due to internal Arc and all clones of an Agent share state among each other. Creating an Agent also allows setting options like the TLS configuration.

use ureq::{Agent, AgentConfig};
use std::time::Duration;

let agent: Agent = AgentConfig {
    timeout_global: Some(Duration::from_secs(5)),
    ..Default::default()
}.into();

let body: String = agent.get("http://example.com/page")
    .call()?
    .body_mut()
    .read_to_string()?;

// Reuses the connection from previous request.
let response: String = agent.put("http://example.com/upload")
    .header("Authorization", "example-token")
    .send("some body data")?
    .body_mut()
    .read_to_string()?;

JSON

Ureq supports sending and receiving json, if you enable the json feature:

use serde::{Serialize, Deserialize};

#[derive(Serialize)]
struct MySendBody {
   thing: String,
}

#[derive(Deserialize)]
struct MyRecvBody {
   other: String,
}

let send_body = MySendBody { thing: "yo".to_string() };

// Requires the `json` feature enabled.
let recv_body = ureq::post("http://example.com/post/ingest")
    .header("X-My-Header", "Secret")
    .send_json(&send_body)?
    .body_mut()
    .read_json::<MyRecvBody>()?;

Error handling

ureq returns errors via Result<T, ureq::Error>. That includes I/O errors, protocol errors. By default, also HTTP status code errors (when the server responded 4xx or 5xx) results in Error.

This behavior can be turned off via [AgentConfig::http_status_as_error].

use ureq::Error;

match ureq::get("http://mypage.example.com/").call() {
    Ok(response) => { /* it worked */},
    Err(Error::StatusCode(code)) => {
        /* the server returned an unexpected status
           code (such as 400, 500 etc) */
    }
    Err(_) => { /* some kind of io/transport/etc error */ }
}

Features

To enable a minimal dependency tree, some features are off by default. You can control them when including ureq as a dependency.

ureq = { version = "3", features = ["socks-proxy", "charset"] }

The default enabled features are: rustls, gzip and json.

JSON

By enabling the json feature, the library supports serde json.

This is enabled by default.

Sending body data

HTTP/1.1 has two ways of transfering body data. Either of a known size with the Content-Length HTTP header, or unknown size with the Transfer-Encoding: chunked header. ureq supports both and will use the appropriate method depending on which body is being sent.

ureq has a [AsSendBody] trait that is implemented for many well known types of data that we might want to send. The request body can thus be anything from a String to a File, see below.

Content-Length

The library will send a Content-Length header on requests with bodies of known size, in other words, if the body to send is one of:

Transfer-Encoding: chunked

ureq will send a Transfer-Encoding: chunked header on requests where the body is of unknown size. The body is automatically converted to an [std::io::Read] when the type is one of:

From readers

The chunked method also applies for bodies constructed via:

Proxying a response body

As a special case, when ureq sends a [Body] from a previous http call, the use of Content-Length or chunked depends on situation. For input such as gzip decoding (gzip feature) or charset transformation (charset feature), the output body might not match the input, which means ureq is forced to use the chunked method.

Overriding

If you set your own Content-Length or Transfer-Encoding header before sending the body, ureq will respect that header by not overriding it, and by encoding the body or not, as indicated by the headers you set.

let resp = ureq::put("https://httpbin.org/put")
    .header("Transfer-Encoding", "chunked")
    .send("Hello world")?;

Character encoding

By enabling the charset feature, the library supports sending/receiving other character sets than utf-8.

For [Body::read_to_string()] we read the header like:

Content-Type: text/plain; charset=iso-8859-1

and if it contains a charset specification, we try to decode the body using that encoding. In the absence of, or failing to interpret the charset, we fall back on utf-8.

Similarly when using [request.send()][RequestBuilder::send()] with a text body, we first check if the user has set a ; charset=<whatwg charset> and attempt to encode the request body using that.

Lossy utf-8

When reading text bodies (with a Content-Type starting text/ as in text/plain, text/html, etc), ureq can ensure the body is possible to read as a String also if it contains characters that are not valid for utf-8. Invalid characters are replaced with a question mark ? (NOT the utf-8 replacement character).

For [Body::read_to_string()] this is turned on by default, but it can be disabled and conversely for [Body::as_reader()] it is not enabled, but can be.

To precisely configure the behavior use [Body::with_config()].

Proxying

ureq supports two kinds of proxies, HTTP (CONNECT), SOCKS4/SOCKS5, the former is always available while the latter must be enabled using the feature socks-proxy.

Proxies settings are configured on an [Agent]. All request sent through the agent will be proxied.

Example using HTTP

use ureq::{Agent, AgentConfig, Proxy};
// Configure an http connect proxy.
let proxy = Proxy::new("http://user:password@cool.proxy:9090")?;
let agent: Agent = AgentConfig {
    proxy: Some(proxy),
    ..Default::default()
}.into();

// This is proxied.
let resp = agent.get("http://cool.server").call()?;

Example using SOCKS5

use ureq::{Agent, AgentConfig, Proxy};
// Configure a SOCKS proxy.
let proxy = Proxy::new("socks5://user:password@cool.proxy:9090")?;
let agent: Agent = AgentConfig {
    proxy: Some(proxy),
    ..Default::default()
}.into();

// This is proxied.
let resp = agent.get("http://cool.server").call()?;