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goroslib is a library in pure Go that allows to build clients (nodes) for the Robot Operating System (ROS).

The Robot Operating System (ROS) is a project that provides a specification to make multiple programs communicate with each other over time, exchanging structured data with topics, services, actions and parameters. It was conceived to link sensors, algorithms and actuators in unmanned ground vehicles (UGVs) and robots, but it is not bounded to the robot world and can be used anywhere there's the need of building streams of data (for example in video processing).

Features:

Table of contents

Installation

  1. Install Go ≥ 1.20.

  2. Create an empty folder, open a terminal in it and initialize the Go modules system:

    go mod init main
    
  3. Download one of the example files and place it in the folder:

  4. Compile and run (a ROS master must be already running in the background)

    go run name-of-the-go-file.go
    

API Documentation

Click to open the API Documentation

FAQs

Comparison with other libraries

goroslib vs official C++/Python libraries

The official project provides libraries to write nodes in C++ and Python, but they require the download of over 1GB of data and work only with a fixed buildchain. This library allows to write lightweight nodes that can be built with the standard Go compiler, do not need any runtime library and have a size of some megabytes. Another advantage lies in the possibility of compiling nodes for all the Golang supported operating systems (Linux, Windows, Mac OS X, etc) and architectures.

goroslib vs rosgo

rosgo is currently unmaintained; furthermore, it requires compilation of .msg files, doesn't support UDP, doesn't support actions, doesn't support simulated clocks.

Full list of features

Current and missing features are described in the FEATURES document.

Standard messages, services and actions

This library provides most of the standard messages, services and actions in the folder pkg/msgs:

packagedocumentationrepository
ackermann_msgslinklink
actionliblinklink
actionlib_msgslinklink
audio_common_msgslinklink
control_msgslinklink
diagnostic_msgslinklink
geometry_msgslinklink
geographic_msgslinklink
mavros_msgslinklink
nav_msgslinklink
rosgraph_msgslinklink
sensor_msgslinklink
shape_msgslinklink
sound_playlinklink
std_msgslinklink
std_srvslinklink
stereo_msgslinklink
tflinklink
tf2_msgslinklink
trajectory_msgslinklink
uuid_msgslinklink
velodyne_msgslinklink
vision_msgslinklink
visualization_msgslinklink

Custom messages, services and actions

To define custom messages, the standard ROS C++/Python libraries require .msg files in this format:

bool field1
int32 field2

This library doesn't require any .msg file, it is enough to write Go structures in this format:

import (
    "github.com/bluenviron/goroslib/v2/pkg/msgs"
)

type MessageName struct {
    msg.Package `ros:"my_package"`
    Field1 bool
    Field2 int32
}

The name of the message is taken from the name of the struct (in this case, MessageName), but it can be overridden by adding the msg.Name field:

type MessageName struct {
    msg.Package `ros:"my_package"`
    msg.Name `ros:"my_message_name"`
    Field1 bool
    Field2 int32
}

The type of a field can be one of the following:

The name of a field must be in CamelCase, and is converted to snake_case when interacting with C++/Python nodes. If this conversion is not possible, the tag rosname can be used to override the field name:

type MessageName struct {
    msg.Package `ros:"my_package"`
    Field bool  `rosname:"FIELD"`
}

Services in this format:

uint32 input
---
uint32 output

Are equivalent to Go structures in this format:

type ServiceNameReq struct {
    Input uint32
}

type ServiceNameRes struct {
	Output uint32
}

type ServiceName struct {
	msg.Package `ros:"my_package"`
	ServiceNameReq
	ServiceNameRes
}

Actions in this format:

uint32 goal
---
uint32 result
---
uint32 feedback

Are equivalent to Go structures in this format:

type ActionNameGoal struct {
	Goal uint32
}

type ActionNameResult struct {
	Result uint32
}

type ActionNameFeedback struct {
	Feedback uint32
}

type ActionName struct {
	msg.Package `ros:"my_package"`
	ActionNameGoal
	ActionNameResult
	ActionNameFeedback
}

Import existing messages, services and actions

You can convert existing .msg files into their equivalent Go structures by using the msg-import tool:

go install github.com/bluenviron/goroslib/v2/cmd/msg-import@latest
msg-import --rospackage=my_package mymessage.msg > mymessage.go

You can convert existing .srv files into their equivalent Go structures by using the srv-import tool:

go install github.com/bluenviron/goroslib/v2/cmd/srv-import@latest
srv-import --rospackage=my_package myservice.srv > myservice.go

You can convert existing .action files into their equivalent Go structures by using the action-import tool:

go install github.com/bluenviron/goroslib/v2/cmd/action-import@latest
action-import --rospackage=my_package myaction.action > myaction.go

To convert a whole ROS package to Go, you can use the package-import tool:

go install github.com/bluenviron/goroslib/v2/cmd/package-import@latest
package-import <path-to-ros-package>

Compile a node for another operating system

To compile a node for another OS, it's enough to follow the standard Golang procedure to cross-compile, that consists in setting the GOOS and GOARCH environment variables according to the target machine. For instance, to build a node for Windows from another OS, run:

GOOS=windows GOARCH=amd64 go build -o node.exe name-of-source-file.go

Edit the library

If you want to hack the library and test the results, unit tests can be launched with:

make test

Specifications

namearea
Technical overviewgeneral
Implementing client librariesgeneral
Namesgeneral
Actionlibaction lib
Actionlib detailed descriptionaction lib
Master APIAPI
Parameter server APIAPI
Slave APIAPI
Connection headerprotocol
TCPROSprotocol
UDPROSprotocol
Wireshark dissectorprotocol
Golang project layoutproject layout

Links

Other Go libraries

Other non-Go libraries